$ megaglest megaglest-bin v3.10.0-dev Compiled using: GNUC: 40902 on: Dec 15 2014 18:57:31 platform: Linux endianness: little GIT: [Rev: ] - using STREFLOP [SSE] - [no-denormals] **WARNING** Forcing Legacy Fonts Enabled Forcing language [en] *ERROR* [2016-06-01 22:00:33] Font not found [-*-arial-*-r-*-*-10-*-*-*-*-*-*-*] trying to fallback to [fixed] *ERROR* [2016-06-01 22:00:33] Font not found [-*-arial-*-r-*-*-10-*-*-*-*-*-*-*] trying to fallback to [fixed] *ERROR* [2016-06-01 22:00:33] Font not found [-*-arial-*-r-*-*-10-*-*-*-*-*-*-*] trying to fallback to [fixed] *ERROR* [2016-06-01 22:00:33] Font not found [-*-arial-*-r-*-*-15-*-*-*-*-*-*-*] trying to fallback to [fixed] *ERROR* [2016-06-01 22:00:33] Font not found [-*-arial-*-r-*-*-18-*-*-*-*-*-*-*] trying to fallback to [fixed] *ERROR* [2016-06-01 22:00:33] Font not found [-*-arial-*-r-*-*-10-*-*-*-*-*-*-*] trying to fallback to [fixed] sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена *ERROR* [2016-06-01 22:00:44] In [unit_type.cpp::loaddd Line: 701] Error [Node "skill" doesn't have 1 children named "projectile" Tree: skill (type name ep-cost speed anim-speed animation sound (sound-file sound-file sound-file ) attack-strenght attack-var attack-range attack-type attack-start-time attack-fields (field field ) projectiles (projectile (particle hitsound (sound-file sound-file sound-file sound-file ) ) ) splash ) Stack Trace: /usr/bin/megaglest-bin:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0x8794164] /usr/bin/megaglest-bin:Shared::Xml::XmlNode::getChild(std::string const&, unsigned int) constaddress [0x87725c4] /usr/bin/megaglest-bin:Glest::Game::AttackSkillType::load(Shared::Xml::XmlNode const*, Shared::Xml::XmlNode const*, std::string const&, Glest::Game::TechTree const*, Glest::Game::FactionType const*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, std::string)address [0x85fe91c] /usr/bin/megaglest-bin:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85d5a5a] /usr/bin/megaglest-bin:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x8613373] /usr/bin/megaglest-bin:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e2614] /usr/bin/megaglest-bin:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e4104] /usr/bin/megaglest-bin:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x86468c6] /usr/bin/megaglest-bin:Glest::Game::Game::load(int)address [0x81f6fdc] /usr/bin/megaglest-bin:Glest::Game::Game::load()address [0x81c1592] /usr/bin/megaglest-bin:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x82c238f] /usr/bin/megaglest-bin:Glest::Game::MenuStateScenario::launchGame()address [0x83325d7] /usr/bin/megaglest-bin:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x83381d7] /usr/bin/megaglest-bin:Glest::Game::MainMenu::mouseDownLeft(int, int)address [0x84c4255] /usr/bin/megaglest-bin:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x82fffca] /usr/bin/megaglest-bin:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0x8780aaf] /usr/bin/megaglest-bin:Shared::Platform::Window::handleEvent()address [0x87811e1] /usr/bin/megaglest-bin:Glest::Game::glestMain(int, char**)address [0x83098be] /usr/bin/megaglest-bin:Glest::Game::glestMainSEHWrapper(int, char**)address [0x83115a8] /usr/bin/megaglest-bin:main()address [0x80f5f0f] /lib/libc.so.6:__libc_start_main()address [0xb6e12557] /usr/bin/megaglest-bin() [0x80fc9f7]address [0x80fc9f7] ] sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена *ERROR* [2016-06-01 22:00:44] In [faction_type.cpp::load Line: 185] Error [Error loading UnitType: /usr/share/games/megaglest/techs/megapack/factions/indian/units/fire_archer/fire_archer.xml Message: Node "skill" doesn't have 1 children named "projectile" Tree: skill (type name ep-cost speed anim-speed animation sound (sound-file sound-file sound-file ) attack-strenght attack-var attack-range attack-type attack-start-time attack-fields (field field ) projectiles (projectile (particle hitsound (sound-file sound-file sound-file sound-file ) ) ) splash ) Stack Trace: /usr/bin/megaglest-bin:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0x8794164] /usr/bin/megaglest-bin:Shared::Xml::XmlNode::getChild(std::string const&, unsigned int) constaddress [0x87725c4] /usr/bin/megaglest-bin:Glest::Game::AttackSkillType::load(Shared::Xml::XmlNode const*, Shared::Xml::XmlNode const*, std::string const&, Glest::Game::TechTree const*, Glest::Game::FactionType const*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, std::string)address [0x85fe91c] /usr/bin/megaglest-bin:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85d5a5a] /usr/bin/megaglest-bin:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x8613373] /usr/bin/megaglest-bin:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e2614] /usr/bin/megaglest-bin:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e4104] /usr/bin/megaglest-bin:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x86468c6] /usr/bin/megaglest-bin:Glest::Game::Game::load(int)address [0x81f6fdc] /usr/bin/megaglest-bin:Glest::Game::Game::load()address [0x81c1592] /usr/bin/megaglest-bin:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x82c238f] /usr/bin/megaglest-bin:Glest::Game::MenuStateScenario::launchGame()address [0x83325d7] /usr/bin/megaglest-bin:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x83381d7] /usr/bin/megaglest-bin:Glest::Game::MainMenu::mouseDownLeft(int, int)address [0x84c4255] /usr/bin/megaglest-bin:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x82fffca] /usr/bin/megaglest-bin:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0x8780aaf] /usr/bin/megaglest-bin:Shared::Platform::Window::handleEvent()address [0x87811e1] /usr/bin/megaglest-bin:Glest::Game::glestMain(int, char**)address [0x83098be] /usr/bin/megaglest-bin:Glest::Game::glestMainSEHWrapper(int, char**)address [0x83115a8] /usr/bin/megaglest-bin:main()address [0x80f5f0f] /lib/libc.so.6:__libc_start_main()address [0xb6e12557] /usr/bin/megaglest-bin() [0x80fc9f7]address [0x80fc9f7] Stack Trace: /usr/bin/megaglest-bin:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0x8794164] /usr/bin/megaglest-bin:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85d8999] /usr/bin/megaglest-bin:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x8613373] /usr/bin/megaglest-bin:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e2614] /usr/bin/megaglest-bin:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e4104] /usr/bin/megaglest-bin:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x86468c6] /usr/bin/megaglest-bin:Glest::Game::Game::load(int)address [0x81f6fdc] /usr/bin/megaglest-bin:Glest::Game::Game::load()address [0x81c1592] sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена /usr/bin/megaglest-bin:Glest::G*ERROR* [2016-06-01 22:00:44] In [tech_tree.cpp::load Line: 357] Error [Error loading units: /usr/share/games/megaglest/techs/megapack/factions/indian/ Message: Error loading UnitType: /usr/share/games/megaglest/techs/megapack/factions/indian/units/fire_archer/fire_archer.xml Message: Node "skill" doesn't have 1 children named "projectile" Tree: skill (type name ep-cost speed anim-speed animation sound (sound-file sound-file sound-file ) attack-strenght attack-var attack-range attack-type attack-start-time attack-fields (field field ) projectiles (projectile (particle hitsound (sound-file sound-file sound-file sound-file ) ) ) splash ) Stack Trace: /usr/bin/megaglest-bin:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0x8794164] /usr/bin/megaglest-bin:Shared::Xml::XmlNode::getChild(std::string const&, unsigned int) constaddress [0x87725c4] /usr/bin/megaglest-bin:Glest::Game::AttackSkillType::load(Shared::Xml::XmlNode const*, Shared::Xml::XmlNode const*, std::string const&, Glest::Game::TechTree const*, Glest::Game::FactionType const*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, std::string)address [0x85fe91c] /usr/bin/megaglest-bin:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85d5a5a] /usr/bin/megaglest-bin:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x8613373] /usr/bin/megaglest-bin:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e2614] /usr/bin/megaglest-bin:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e4104] /usr/bin/megaglest-bin:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x86468c6] /usr/bin/megaglest-bin:Glest::Game::Game::load(int)address [0x81f6fdc] /usr/bin/megaglest-bin:Glest::Game::Game::load()address [0x81c1592] /usr/bin/megaglest-bin:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x82c238f] /usr/bin/megaglest-bin:Glest::Game::MenuStateScenario::launchGame()address [0x83325d7] /usr/bin/megaglest-bin:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x83381d7] /usr/bin/megaglest-bin:Glest::Game::MainMenu::mouseDownLeft(int, int)address [0x84c4255] /usr/bin/megaglest-bin:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x82fffca] /usr/bin/megaglest-bin:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0x8780aaf] /usr/bin/megaglest-bin:Shared::Platform::Window::handleEvent()address [0x87811e1] /usr/bin/megaglest-bin:Glest::Game::glestMain(int, char**)address [0x83098be] /usr/bin/megaglest-bin:Glest::Game::glestMainSEHWrapper(int, char**)address [0x83115a8] /usr/bin/megaglest-bin:main()address [0x80f5f0f] /lib/libc.so.6:__libc_start_main()address [0xb6e12557] /usr/bin/megaglest-bin() [0x80fc9f7]address [0x80fc9f7] Stack Trace: /usr/bin/megaglest-bin:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0x8794164] /usr/bin/megaglest-bin:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85d8999] /usr/bin/megaglest-bin:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x8613373] /usr/bin/megaglest-bin:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e2614] /usr/bin/megaglest-bin:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e4104] /usr/bin/megaglest-bin:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x86468c6] /usr/bin/megaglest-bin:Glest::Game::Game::load(int)address [0x81f6fdc] sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена /usr/bin/mega*ERROR* [2016-06-01 22:00:44] In [program.cpp::setState Line: 683] Error [Error loading Faction Types: /usr/share/games/megaglest/techs/megapack/ Message: Error loading units: /usr/share/games/megaglest/techs/megapack/factions/indian/ Message: Error loading UnitType: /usr/share/games/megaglest/techs/megapack/factions/indian/units/fire_archer/fire_archer.xml Message: Node "skill" doesn't have 1 children named "projectile" Tree: skill (type name ep-cost speed anim-speed animation sound (sound-file sound-file sound-file ) attack-strenght attack-var attack-range attack-type attack-start-time attack-fields (field field ) projectiles (projectile (particle hitsound (sound-file sound-file sound-file sound-file ) ) ) splash ) Stack Trace: /usr/bin/megaglest-bin:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0x8794164] /usr/bin/megaglest-bin:Shared::Xml::XmlNode::getChild(std::string const&, unsigned int) constaddress [0x87725c4] /usr/bin/megaglest-bin:Glest::Game::AttackSkillType::load(Shared::Xml::XmlNode const*, Shared::Xml::XmlNode const*, std::string const&, Glest::Game::TechTree const*, Glest::Game::FactionType const*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, std::string)address [0x85fe91c] /usr/bin/megaglest-bin:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85d5a5a] /usr/bin/megaglest-bin:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x8613373] /usr/bin/megaglest-bin:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e2614] /usr/bin/megaglest-bin:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e4104] /usr/bin/megaglest-bin:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x86468c6] /usr/bin/megaglest-bin:Glest::Game::Game::load(int)address [0x81f6fdc] /usr/bin/megaglest-bin:Glest::Game::Game::load()address [0x81c1592] /usr/bin/megaglest-bin:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool)address [0x82c238f] /usr/bin/megaglest-bin:Glest::Game::MenuStateScenario::launchGame()address [0x83325d7] /usr/bin/megaglest-bin:Glest::Game::MenuStateScenario::mouseClick(int, int, Shared::Platform::MouseButton)address [0x83381d7] /usr/bin/megaglest-bin:Glest::Game::MainMenu::mouseDownLeft(int, int)address [0x84c4255] /usr/bin/megaglest-bin:Glest::Game::MainWindow::eventMouseDown(int, int, Shared::Platform::MouseButton)address [0x82fffca] /usr/bin/megaglest-bin:Shared::Platform::Window::handleMouseDown(SDL_Event)address [0x8780aaf] /usr/bin/megaglest-bin:Shared::Platform::Window::handleEvent()address [0x87811e1] /usr/bin/megaglest-bin:Glest::Game::glestMain(int, char**)address [0x83098be] /usr/bin/megaglest-bin:Glest::Game::glestMainSEHWrapper(int, char**)address [0x83115a8] /usr/bin/megaglest-bin:main()address [0x80f5f0f] /lib/libc.so.6:__libc_start_main()address [0xb6e12557] /usr/bin/megaglest-bin() [0x80fc9f7]address [0x80fc9f7] Stack Trace: /usr/bin/megaglest-bin:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0x8794164] /usr/bin/megaglest-bin:Glest::Game::UnitType::loaddd(int, std::string const&, Glest::Game::TechTree const*, std::string const&, Glest::Game::FactionType const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85d8999] /usr/bin/megaglest-bin:Glest::Game::FactionType::load(std::string const&, Glest::Game::TechTree const*, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x8613373] /usr/bin/megaglest-bin:Glest::Game::TechTree::load(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e2614] /usr/bin/megaglest-bin:Glest::Game::TechTree::loadTech(std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x85e4104] /usr/bin/megaglest-bin:Glest::Game::World::loadTech(std::vector >, std::string const&, std::set, std::allocator >&, Shared::Util::Checksum*, std::map, std::allocator > >, std::less, std::allocator, std::allocator > > > > >&, bool)address [0x86468c6] /In [/usr/src/RPM/BUILD/megaglest-source-3.9.2/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5659] Error detected: signal 11: Error saved to logfile [/home/wilder/.megaglest/error.log] *ERROR* [2016-06-01 22:00:44] In [/usr/src/RPM/BUILD/megaglest-source-3.9.2/source/glest_game/main/main.cpp::handleRuntimeError Line: 633] [In [/usr/src/RPM/BUILD/megaglest-source-3.9.2/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5659] Error detected: signal 11: ] gameInitialized = 1, program = 0x8bf11b0 sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена sh: addr2line: команда не найдена *ERROR* [2016-06-01 22:00:44] In [/usr/src/RPM/BUILD/megaglest-source-3.9.2/source/glest_game/main/main.cpp::handleRuntimeError Line: 652] [In [/usr/src/RPM/BUILD/megaglest-source-3.9.2/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5659] Error detected: signal 11: Stack Trace: /usr/bin/megaglest-bin:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x82fc86d] /usr/bin/megaglest-bin() [0x82fcb98]address [0x82fcb98] linux-gate.so.1:__kernel_sigreturn()address [0xb76eac9c] /usr/bin/megaglest-bin:Glest::Game::Gui::getHighlightedResourceObject() constaddress [0x82b498c] /usr/bin/megaglest-bin:Glest::Game::World::updateAllTilesetObjects()address [0x863ac31] /usr/bin/megaglest-bin:Glest::Game::World::update()address [0x864aa94] /usr/bin/megaglest-bin:Glest::Game::Game::update()address [0x81eb299] /usr/bin/megaglest-bin:Glest::Game::Program::loopWorker()address [0x82c8d15] /usr/bin/megaglest-bin:Glest::Game::glestMain(int, char**)address [0x83098e6] /usr/bin/megaglest-bin:Glest::Game::glestMainSEHWrapper(int, char**)address [0x83115a8] /usr/bin/megaglest-bin:main()address [0x80f5f0f] /lib/libc.so.6:__libc_start_main()address [0xb6e12557] /usr/bin/megaglest-bin() [0x80fc9f7]address [0x80fc9f7] ] /usr/bin/megaglest: line 13: 4099 Ошибка сегментирования /usr/bin/megaglest-bin --data-path=/usr/share/games/megaglest/ --enable-legacyfonts --use-language=en