Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Canvas out-of-process rasterization: Disabled Compositing: Software only. Hardware acceleration disabled Multiple Raster Threads: Enabled Out-of-process Rasterization: Disabled OpenGL: Disabled Rasterization: Software only. Hardware acceleration disabled Raw Draw: Disabled Skia Renderer: Enabled Video Decode: Software only. Hardware acceleration disabled Vulkan: Disabled WebGL: Software only, hardware acceleration unavailable WebGL2: Software only, hardware acceleration unavailable Problems Detected Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. Disabled Features: video_decode Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. Disabled Features: gpu_compositing ANGLE Features allow_compressed_formats (Frontend workarounds): Enabled: true Allow compressed formats disable_anisotropic_filtering (Frontend workarounds): Disabled Disable support for anisotropic filtering disable_program_binary (Frontend features) anglebug:5007: Disabled Disable support for GL_OES_get_program_binary disable_program_caching_for_transform_feedback (Frontend workarounds): Disabled On some GPUs, program binaries don't contain transform feedback varyings enableCompressingPipelineCacheInThreadPool (Frontend workarounds) anglebug:4722: Disabled: false Enable compressing pipeline cache in thread pool. enableProgramBinaryForCapture (Frontend features) anglebug:5658: Disabled Even if FrameCapture is enabled, enable GL_OES_get_program_binary enable_capture_limits (Frontend features) anglebug:5750: Disabled Set the context limits like frame capturing was enabled forceInitShaderVariables (Frontend features): Disabled Force-enable shader variable initialization forceRobustResourceInit (Frontend features) anglebug:6041: Disabled Force-enable robust resource init lose_context_on_out_of_memory (Frontend workarounds): Enabled: true Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs scalarize_vec_and_mat_constructor_args (Frontend workarounds) 1165751: Disabled: false Always rewrite vec/mat constructors to be consistent sync_framebuffer_bindings_on_tex_image (Frontend workarounds): Disabled On some drivers TexImage sometimes seems to interact with the Framebuffer allocateNonZeroMemory (Vulkan features) anglebug:4384: Disabled: false Fill new allocations with non-zero values to flush out errors. allowGenerateMipmapWithCompute (Vulkan features) anglebug:4551: Disabled: maxComputeWorkGroupInvocations >= 256 && (isNvidia || (isAMD && !IsWindows())) Use the compute path to generate mipmaps on devices that meet the minimum requirements, and the performance is better. asyncCommandQueue (Vulkan features) anglebug:4324: Disabled: false Use CommandQueue worker thread to dispatch work to GPU. basicGLLineRasterization (Vulkan features): Disabled Enable the use of pixel shader patching to implement OpenGL basic line rasterization rules bindEmptyForUnusedDescriptorSets (Vulkan workarounds) anglebug:2727: Disabled: IsAndroid() && isQualcomm Gaps in bound descriptor set indices causes the post-gap sets to misbehave bresenhamLineRasterization (Vulkan features): Enabled: true Enable Bresenham line rasterization via VK_EXT_line_rasterization extension clampPointSize (Vulkan workarounds) anglebug:2970: Disabled: isNvidia && nvidiaVersion.major < uint32_t(IsWindows() ? 430 : 421) The point size range reported from the API is inconsistent with the actual behavior compress_vertex_data (Vulkan workarounds): Disabled: false Compress vertex data to smaller data types when possible. Using this feature makes ANGLE non-conformant. deferFlushUntilEndRenderPass (Vulkan workarounds) https://issuetracker.google.com/issues/166475273: Enabled: !isQualcomm Allow glFlush to be deferred until renderpass ends depth_clamping (Vulkan workarounds) anglebug:3970: Disabled: isNvidia && mPhysicalDeviceFeatures.depthClamp && ExtensionFound("VK_EXT_depth_clip_enable", deviceExtensionNames) && (!IsLinux() || nvidiaVersion.major > 418u) The depth value is not clamped to [0,1] for floating point depth buffers. directSPIRVGeneration (Vulkan features) anglebug:4889: Disabled Direct translation to SPIR-V. disableFifoPresentMode (Vulkan workarounds) anglebug:3153: Disabled: IsLinux() && isIntel VK_PRESENT_MODE_FIFO_KHR causes random timeouts disableFlippingBlitWithCommand (Vulkan workarounds) anglebug:3498: Disabled: IsAndroid() && isQualcomm vkCmdBlitImage with flipped coordinates blits incorrectly. disallowSeamfulCubeMapEmulation (Vulkan workarounds) anglebug:3243: Disabled: IsWindows() && isAMD Seamful cube map emulation misbehaves on some drivers, so it's disallowed emulateR32fImageAtomicExchange (Vulkan workarounds) anglebug:5535: Enabled: true Emulate r32f images with r32ui to support imageAtomicExchange. emulateTransformFeedback (Vulkan features) anglebug:3205: Enabled: (!mFeatures.supportsTransformFeedbackExtension.enabled && mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics == 1U) Emulate transform feedback as the VK_EXT_transform_feedback is not present. emulatedPrerotation180 (Vulkan features) anglebug:4901: Disabled Emulate 180-degree prerotation. emulatedPrerotation270 (Vulkan features) anglebug:4901: Disabled Emulate 270-degree prerotation. emulatedPrerotation90 (Vulkan features) anglebug:4901: Disabled Emulate 90-degree prerotation. enableMultisampledRenderToTexture (Vulkan workarounds) anglebug:4937: Enabled: mFeatures.supportsMultisampledRenderToSingleSampled.enabled || !(IsApple() && isSwiftShader) && !(IsWindows() && (isIntel || isAMD)) Expose EXT_multisampled_render_to_texture enablePreRotateSurfaces (Vulkan features) anglebug:3502: Disabled: IsAndroid() && supportsNegativeViewport Enable Android pre-rotation for landscape applications enablePrecisionQualifiers (Vulkan features) anglebug:3078: Enabled: !(IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) && (mPhysicalDeviceProperties.driverVersion < kPixel2DriverWithRelaxedPrecision)) && !IsPixel4(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) Enable precision qualifiers in shaders exposeNonConformantExtensionsAndVersions (Vulkan workarounds) anglebug:5375: Disabled: kExposeNonConformantExtensionsAndVersions Expose GLES versions and extensions that are not conformant. flushAfterVertexConversion (Vulkan workarounds) anglebug:3016: Disabled: IsAndroid() && IsNexus5X(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) The memory barrier between the compute shader that converts vertex attributes and the vertex shader that reads from it is ineffective forceD16TexFilter (Vulkan workarounds) anglebug:3452: Disabled: IsAndroid() && isQualcomm VK_FORMAT_D16_UNORM does not support VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents OES_depth_texture from being supported. forceDriverUniformOverSpecConst (Vulkan workarounds) http://issuetracker.google.com/173636783: Disabled: isQualcomm && mPhysicalDeviceProperties.driverVersion < kPixel4DriverWithWorkingSpecConstSupport Forces using driver uniforms instead of specialization constants. forceFallbackFormat (Vulkan workarounds): Disabled Force a fallback format for angle_end2end_tests forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds) https://issuetracker.google.com/184850002: Disabled: false Forces highp precision in fragment shader to mediump. forceMaxUniformBufferSize16KB (Vulkan workarounds) https://issuetracker.google.com/161903006: Disabled: isQualcomm && isAdreno540 Force max uniform buffer size to 16K on some device due to bug forceNearestMipFiltering (Vulkan workarounds): Disabled: false Force nearest mip filtering when sampling. force_nearest_filtering (Vulkan workarounds): Disabled: false Force nearest filtering when sampling. force_texture_lod_offset_1 (Vulkan workarounds): Disabled: false Increase the minimum texture level-of-detail by 1 when sampling. force_texture_lod_offset_2 (Vulkan workarounds): Disabled: false Increase the minimum texture level-of-detail by 2 when sampling. force_texture_lod_offset_3 (Vulkan workarounds): Disabled: false Increase the minimum texture level-of-detail by 3 when sampling. force_texture_lod_offset_4 (Vulkan workarounds): Disabled: false Increase the minimum texture level-of-detail by 4 when sampling. logMemoryReportCallbacks (Vulkan features): Disabled: false Log each callback from VK_EXT_device_memory_report logMemoryReportStats (Vulkan features): Disabled: false Log stats from VK_EXT_device_memory_report each swap padBuffersToMaxVertexAttribStride (Vulkan workarounds) anglebug:4428: Disabled: isAMD Vulkan considers vertex attribute accesses to count up to the last multiple of the stride. This additional access supports AMD's robust buffer access implementation. AMDVLK in particular will return incorrect values when the vertex access extends into the range that would be the stride padding and the buffer is too small. This workaround limits GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer allocation size to be a multiple of the maximum stride. perFrameWindowSizeQuery (Vulkan workarounds) anglebug:3623: Disabled: isIntel || (IsWindows() && isAMD) || IsFuchsia() Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window resizing persistentlyMappedBuffers (Vulkan features) anglebug:2162: Enabled: true Persistently map buffer memory to reduce map/unmap IOCTL overhead. preferAggregateBarrierCalls (Vulkan workarounds) anglebug:4633: Disabled: isNvidia || isAMD || isIntel Single barrier call is preferred over multiple calls with fine grained pipeline stage dependency information preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds) https://issuetracker.google.com/166809097: Disabled: IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) On some hardware, clear using a draw call instead of vkCmdClearAttachments in the middle of render pass due to bugs preferSubmitAtFBOBoundary (Vulkan workarounds) https://issuetracker.google.com/187425444: Disabled: isARM Submit commands to driver at each FBO boundary for performance improvements. preferredLargeHeapBlockSize4MB (Vulkan workarounds) anglebug:4995: Enabled: !isQualcomm Use 4 MB preferred large heap block size with AMD allocator provokingVertex (Vulkan features): Enabled: true Enable provoking vertex mode via VK_EXT_provoking_vertex extension shadowBuffers (Vulkan features) anglebug:4339: Disabled: false Allocate a shadow buffer for GL buffer objects to reduce glMap* latency. supportsAndroidHardwareBuffer (Vulkan features): Disabled VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer extension supportsAndroidNativeFenceSync (Vulkan features) anglebug:2517: Disabled VkDevice supports the EGL_ANDROID_native_fence_sync extension supportsDepthStencilResolve (Vulkan features) anglebug:4836: Enabled: mFeatures.supportsRenderpass2.enabled && mDepthStencilResolveProperties.supportedDepthResolveModes != 0 VkDevice supports the VK_KHR_depth_stencil_resolve extension with the independentResolveNone feature supportsExternalFenceCapabilities (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_fence_capabilities", deviceExtensionNames) VkDevice supports the VK_KHR_external_fence_capabilities extension supportsExternalFenceFd (Vulkan features) anglebug:2517: Disabled: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames) VkDevice supports the VK_KHR_external_fence_fd extension supportsExternalMemoryDmaBufAndModifiers (Vulkan features) anglebug:6248: Disabled: ExtensionFound("VK_EXT_external_memory_dma_buf", deviceExtensionNames) && ExtensionFound("VK_EXT_image_drm_format_modifier", deviceExtensionNames) VkDevice supports the VK_EXT_external_memory_dma_buf and VK_EXT_image_drm_format_modifier extensions supportsExternalMemoryFd (Vulkan features): Enabled: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames) VkDevice supports the VK_KHR_external_memory_fd extension supportsExternalMemoryFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_memory", deviceExtensionNames) VkDevice supports the VK_FUCHSIA_external_memory extension supportsExternalMemoryHost (Vulkan features): Enabled: ExtensionFound("VK_EXT_external_memory_host", deviceExtensionNames) VkDevice supports the VK_EXT_external_memory_host extension supportsExternalSemaphoreCapabilities (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_semaphore_capabilities", deviceExtensionNames) VkDevice supports the VK_KHR_external_semaphore_capabilities extension supportsExternalSemaphoreFd (Vulkan features): Enabled: ExtensionFound("VK_KHR_external_semaphore_fd", deviceExtensionNames) VkDevice supports the VK_KHR_external_semaphore_fd extension supportsExternalSemaphoreFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_semaphore", deviceExtensionNames) VkDevice supports the VK_FUCHSIA_external_semaphore extension supportsFilteringPrecision (Vulkan features): Enabled: ExtensionFound("VK_GOOGLE_sampler_filtering_precision", deviceExtensionNames) VkDevice supports the VK_GOOGLE_sampler_filtering_precision extension supportsGGPFrameToken (Vulkan features): Disabled VkDevice supports the VK_GGP_frame_token extension supportsGeometryStreamsCapability (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.geometryStreams == 1U Implementation supports the GeometryStreams SPIR-V capability. supportsImageCubeArray (Vulkan features) anglebug:3584: Enabled: mPhysicalDeviceFeatures.imageCubeArray == 1U VkDevice supports the imageCubeArray feature properly supportsImageFormatList (Vulkan features) anglebug:5281: Disabled: (ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames)) && !isSwiftShader Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support VK_KHR_image_format_list supportsIncrementalPresent (Vulkan features): Disabled: ExtensionFound("VK_KHR_incremental_present", deviceExtensionNames) VkDevice supports the VK_KHR_incremental_present extension supportsIndexTypeUint8 (Vulkan features) anglebug:4405: Disabled: mIndexTypeUint8Features.indexTypeUint8 == 1U VkDevice supports the VK_EXT_index_type_uint8 extension supportsMultisampledRenderToSingleSampled (Vulkan features) anglebug:4836: Disabled: mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled == 1U VkDevice supports the VK_EXT_multisampled_render_to_single_sampled extension supportsMultiview (Vulkan features) anglebug:6048: Enabled: mMultiviewFeatures.multiview == 1U VkDevice supports the VK_KHR_multiview extension supportsNegativeViewport (Vulkan features): Enabled: supportsNegativeViewport The driver supports inverting the viewport with a negative height. supportsPipelineStatisticsQuery (Vulkan features) anglebug:5430: Disabled: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U VkDevice supports the pipelineStatisticsQuery feature supportsRenderPassLoadStoreOpNone (Vulkan features) anglebug:5371: Enabled: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames) VkDevice supports VK_EXT_load_store_op_none extension. supportsRenderPassStoreOpNoneQCOM (Vulkan features) anglebug:5055: Disabled: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled && ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames) VkDevice supports VK_QCOM_render_pass_store_ops extension. supportsRenderpass2 (Vulkan features): Enabled: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames) VkDevice supports the VK_KHR_create_renderpass2 extension supportsShaderFloat16 (Vulkan features) anglebug:4551: Disabled: mShaderFloat16Int8Features.shaderFloat16 == 1U VkDevice supports the VK_KHR_shader_float16_int8 extension and has the shaderFloat16 feature supportsShaderStencilExport (Vulkan features): Enabled: ExtensionFound("VK_EXT_shader_stencil_export", deviceExtensionNames) VkDevice supports the VK_EXT_shader_stencil_export extension supportsSurfaceCapabilities2Extension (Vulkan features): Disabled VkInstance supports the VK_KHR_get_surface_capabilities2 extension supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Disabled VkInstance supports the VK_KHR_surface_protected_capabilities extension supportsSurfaceProtectedSwapchains (Vulkan features): Disabled: IsAndroid() VkSurface supportsProtected for protected swapchains supportsSwapchainColorspace (Vulkan features) anglebug:2514: Disabled VkDevice supports the VK_EXT_swapchain_colorspace extension supportsTransformFeedbackExtension (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.transformFeedback == 1U Transform feedback uses the VK_EXT_transform_feedback extension. supportsYUVSamplerConversion (Vulkan features): Enabled: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension supports_custom_border_color (Vulkan features) anglebug:3577: Disabled: mCustomBorderColorFeatures.customBorderColors == 1U && mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U && !isSwiftShader VkDevice supports the VK_EXT_custom_border_color extension supports_protected_memory (Vulkan features) anglebug:3965: Disabled: (mProtectedMemoryFeatures.protectedMemory == 1U) VkDevice supports protected memory useMultipleDescriptorsForExternalFormats (Vulkan workarounds) anglebug:6141: Enabled: true Return a default descriptor count for external formats. waitIdleBeforeSwapchainRecreation (Vulkan workarounds) anglebug:5061: Disabled: IsAndroid() && isARM Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue to be idle. Works around a bug on platforms which destroy oldSwapchain in vkCreateSwapchainKHR. Version Information Data exported 2021-11-25T12:21:33.275Z Chrome version Chrome/96.0.4664.45 Operating system Linux 5.10.79-std-def-alt1 Software rendering list URL https://chromium.googlesource.com/chromium/src/+/76e4c1bb2ab4671b8beba3444e61c0f17584b2fc/gpu/config/software_rendering_list.json Driver bug list URL https://chromium.googlesource.com/chromium/src/+/76e4c1bb2ab4671b8beba3444e61c0f17584b2fc/gpu/config/gpu_driver_bug_list.json ANGLE commit id fc379ea0f411 2D graphics backend Skia/96 eca463eb20a11c3c569304228ede2adb29a4228b Command Line /usr/bin/google-chrome-stable --enable-crashpad --flag-switches-begin --flag-switches-end --origin-trial-disabled-features=CaptureHandle Driver Information Initialization time 79 In-process GPU false Passthrough Command Decoder true Sandboxed false GPU0 VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.2.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)] *ACTIVE* Optimus false AMD switchable false Driver vendor SwANGLE Driver version 5.0.0 GPU CUDA compute capability major version 0 Pixel shader version 1.00 Vertex shader version 1.00 Max. MSAA samples 4 Machine model name Machine model version GL_VENDOR Google Inc. (Google) GL_RENDERER ANGLE (Google, Vulkan 1.2.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) GL_VERSION OpenGL ES 2.0.0 (ANGLE 2.1.16939 git hash: fc379ea0f411) GL_EXTENSIONS GL_ANGLE_base_vertex_base_instance GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_yuv_internal_format GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_texture_filtering_hint GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_EXT_occlusion_query_boolean GL_EXT_primitive_bounding_box GL_EXT_read_format_bgra GL_EXT_sRGB GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_read_depth GL_NV_read_stencil GL_NV_shader_noperspective_interpolation GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_cube_map_array GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_OES_vertex_half_float Disabled Extensions Disabled WebGL Extensions Window system binding vendor Google Inc. (Google) Window system binding version 1.5 (ANGLE 2.1.16939 git hash: fc379ea0f411) Window system binding extensions EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_KHR_mutable_render_buffer EGL_ANGLE_create_surface_swap_interval XDG_CURRENT_DESKTOP KDE XDG_SESSION_TYPE x11 Ozone platform x11 Direct rendering version unknown Reset notification strategy 0x0000 GPU process crash count 0 gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status R_8 Software only R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRA_1010102 Software only RGBA_1010102 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only P010 Software only Display(s) Information Info Display[67] bounds=[0,0 1024x768], workarea=[0,0 1024x720], scale=1, rotation=0, panel_rotation=0 external. Color space (all) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL} Buffer format (all) BGRA_8888 SDR white level in nits 100 Bits per color component 8 Bits per pixel 24 Refresh Rate in Hz 60 Video Acceleration Information Encoding Vulkan Information Device Performance Information Log Messages GpuProcessHost: The GPU process exited normally. Everything is okay. [21737:21737:1125/152129.037646:ERROR:viz_main_impl.cc(161)] : Exiting GPU process due to errors during initialization GpuProcessHost: The GPU process exited normally. Everything is okay. [21829:21829:1125/152129.135212:ERROR:sandbox_linux.cc(376)] : InitializeSandbox() called with multiple threads in process gpu-process.