Bug 37457 - Крашится при высадке на планету
Summary: Крашится при высадке на планету
Status: RESOLVED LATER
Alias: None
Product: Branch p9
Classification: Distributions
Component: ufoai (show other bugs)
Version: не указана
Hardware: all Linux
: P3 critical
Assignee: qa-team@altlinux.org
QA Contact: qa-p9@altlinux.org
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2019-11-08 18:12 MSK by Евгений Кухтинов
Modified: 2020-05-19 09:44 MSK (History)
1 user (show)

See Also:


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Description Евгений Кухтинов 2019-11-08 18:12:57 MSK
[nightscreamer@comp-core-i7-3610qm-473dc9 ~]$ /usr/games/ufo
---- endianness initialization -----
found little endian system

---- filesystem initialization -----
Adding game dir: /usr/share/base
Adding game dir: ./base
Added packfile ./base/0base.pk3 (15 files)
Added packfile ./base/0maps.pk3 (933 files)
Added packfile ./base/0materials.pk3 (54 files)
Added packfile ./base/0media.pk3 (11 files)
Added packfile ./base/0models.pk3 (2801 files)
Added packfile ./base/0music.pk3 (64 files)
Added packfile ./base/0pics.pk3 (875 files)
Added packfile ./base/0shaders.pk3 (37 files)
Added packfile ./base/0snd.pk3 (362 files)
Added packfile ./base/0textures.pk3 (2721 files)
Added packfile ./base/0ufos.pk3 (132 files)
Could not load './base/0videos.pk3'
Adding game dir: /home/nightscreamer/.ufoai/2.5/base
using /home/nightscreamer/.ufoai/2.5/base for writing
executing filesystem.cfg
executing default.cfg
executing config.cfg

----- network initialization -------
libcurl/7.65.0-DEV OpenSSL/1.1.1b zlib/1.2.11 brotli/1.0.7 libidn2/2.2.0 libpsl/0.21.0 (+libidn2/2.1.1) nghttp2/1.34.0 initialized.

------ server initialization -------
added 12 maps to the mapcycle

----- console initialization -------
Console initialized.

------- video initialization -------
SDL version: 2.0.7
I: setting mode 6
I: disable multisample buffers
I: set swap control to 0
available driver: x11
available driver: dummy
current desktop mode: 1920x1080@60Hz (SDL_PIXELFORMAT_RGB888)
driver: x11
found 1 display(s)
I: 1024x768 (fullscreen: yes)
I: got 8 bits of stencil
I: got 24 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 0 bits for alpha
I: got multisample disabled
I: got 0 multisample buffers
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile 
GL_VERSION: 3.0 Mesa 19.1.5
GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_texture_texture4 GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_texture_compression_bptc GL_ARB_timer_queryGL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_AMD_multi_draw_indirect GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_indirect_parameters GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_ARB_parallel_shader_compile GL_ARB_shader_atomic_counter_ops GL_ARB_shader_clock GL_EXT_shader_samples_identical GL_KHR_no_error GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_KHR_parallel_shader_compile GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_texture_sRGB_R8 GL_NV_compute_shader_derivatives 
You might want to activate texture compression if you have visual artifacts.
Disabling shaders for Intel chips - see cvar r_intel_hack
OpenGL version detected: 3.0found GL_ARB_multitexture
found GL_ARB_texture_compression
found GL_ARB_texture_non_power_of_two
using GL_ARB_texture_non_power_of_two
found GL_EXT_texture_filter_anisotropic
found GL_EXT_texture_lod_bias
found GL_ARB_vertex_buffer_object
using GL_ARB_vertex_buffer_object
max vertex buffer size: 3000
found GL_ARB_fragment_shader
found GL_ARB_shading_language_100
GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.30
found GL_###_framebuffer_object
using GL_ARB_framebuffer_object
max draw buffers: 8
max render buffer size: 16384
max color attachments: 8
found GL_###_draw_buffers
using GL_ARB_draw_buffers
max supported vertex texture units: 16
max supported lights: 8
max texture units: 8
max texture coords: 8
max vertex attributes: 16
max varying floats: 128
max fragment uniform components: 16384
max vertex uniform components: 16384
max texture size: detected 16384
...but using 1024 as requested
Using low resolution globe textures as requested.
SDL_ttf version 2.0.14 - we need at least 2.0.7

------- sound initialization -------
SDL_mixer version: 2.0.2
... requested audio rate: 44100
... available audio driver pulseaudio
... available audio driver alsa
... available audio driver dsp
... available audio driver esd
... available audio driver nas
... available audio driver jack
... available audio driver disk
... available audio driver dummy
... actual audio driver: pulseaudio
... audio rate: 44100
... audio channels: 2
... loaded ogg vorbis support

------- input initialization -------
0 possible joysticks
no joystick found.
Allocate 3 megabytes for the ui hunk

------- web initialization ---------
... web access not yet configured

----------- parse scripts ----------
58 script files
56 ui script files
Shared Client/Server Info loaded
...121 items parsed
... 32 damage types parsed
... 32 equipment definitions parsed
... 10 inventory definitions parsed
... 25 team definitions parsed
executing keys.cfg
Music: track changed from  to van_theme.
79 static models loaded
CL_LanguageInit: language settings are stored in configuration: ru
...using language: ru_UA.utf8
SDL_ttf version 2.0.14 - we need at least 2.0.7
...registering 13 fonts

----------- parse msgids -----------
18 msgid files
no translation for ufo_carrier_txt
no translation for ufo_ripper_txt
no translation for ufo_mothership_txt
no translation for mail_ufocarrier
no translation for ugv_phoenix_txt
no translation for ugv_ares_w_txt
no translation for ugv_chaingun_txt
no translation for ugv_chaingun_belt_txt
no translation for ugv_weapon_autocannon_txt
no translation for ugv_weapon_autocannon_pre_txt
no translation for vhs_assault_txt
no translation for xaw95_txt
no translation for bombkit1_txt
no translation for chaingun_txt
----------- game modes -------------
added _Multiplayer
added _Campaign
added _Skirmish
added 3 game modes
====== UFO Initialized ======
=============================
Switch grab input off
Change gametype to 'Campaign mode'

--- save subsystem initialization --
added campaign subsystem
added research subsystem
added base subsystem
added hospital subsystem
added market subsystem
added employee subsystem
added aliencont subsystem
added aircraft subsystem
added alien base subsystem
added interest subsystem
added installation subsystem
added mission subsystem
added ufostores subsystem
added production subsystem
added messagesystem subsystem
added stats subsystem
added nations subsystem
added transfer subsystem
added xvirate subsystem
added messageoptions subsystem
added triggerevents subsystem
Wrong alignment: 0x185755c 0x1857560 type:19 size:8
Wrong alignment: 0x18578ac 0x18578b0 type:19 size:8
Wrong alignment: 0x1857bfc 0x1857c00 type:19 size:8
Wrong alignment: 0x1857f4c 0x1857f50 type:19 size:8
Wrong alignment: 0x185829c 0x18582a0 type:19 size:8
Campaign data loaded - size 1544608 bytes
...techs: 230
...buildings: 16
...ranks: 16
...nations: 8
...cities: 456

UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin'
Sanity check for script data
...buildings ok
...tech ok
...aircraft ok
...items ok
...nations ok
Music: track changed from van_theme to Crystan-Geosphere04.
UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin'
UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin'
UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin'
UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin'
UI_DeleteNode: Can't delete the static node 'geoscape.messages.dock.bottomMargin'
Calling subsystems
...subsystem 'campaign' - saved
...subsystem 'research' - saved
...subsystem 'base' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'employee' - saved
...subsystem 'aircraft' - saved
...subsystem 'alien base' - saved
...subsystem 'interest' - saved
...subsystem 'installation' - saved
...subsystem 'mission' - saved
...subsystem 'ufostores' - saved
...subsystem 'production' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'xvirate' - saved
...subsystem 'messageoptions' - saved
...subsystem 'triggerevents' - saved
XML Written to buffer (106887 Bytes)
setting game random seed to 132049
------- Loading game.so -------
not found at '/usr/lib64'
not found at '/home/nightscreamer/.ufoai/2.5/base'
found at './base'
tiles: -tower/t_ +main +craft_drop_firebird
pos: -16 -16 0 0 -16 0
tiles: 2
CM_LoadMap: "-tower/t_ +main +craft_drop_firebird" "-16 -16 0 0 -16 0"
Rerouted for RMA in   1.0s
checksum for the map '+tower': 1559387864
ufo script checksum 933914296
-------------------------------------
Connecting to localhost...
==== InitGame ====
Spawned ai player for team 0 with entnum 69 (a c)
Spawned ai player for team 0 with entnum 70 (a c)
Spawned ai player for team 0 with entnum 71 (a c)
Spawned ai player for team 0 with entnum 72 (a c)
Spawned ai player for team 0 with entnum 73 (a c)
Spawned ai player for team 0 with entnum 74 (a c)
Spawned ai player for team 0 with entnum 75 (a c)
Spawned ai player for team 0 with entnum 76 (a c)
Created AI player (team 0)
Spawned ai player for team 7 with entnum 77 (Kraerak Np Zlrok)
Spawned ai player for team 7 with entnum 78 (Abtrenek Tsk Hrekk)
Spawned ai player for team 7 with entnum 79 (Zmuknesk Sk Trevuk)
Created AI player (team 7)
Used inventory slots after ai spawn: 0
connection attempt from loopback connection
load material file: 'materials/tower.mat'
World model: 25429 triangles
Planting grass ...
Total grassy area is       0 units (0 cells)
Planted 0 clumps of grass
Starting the game...
nightscreamer has joined team 1
Music: track changed from van_geoscape to PsymongR2.
Used inventory slots: 0
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
Used inventory slots client nightscreamer spawn: 0
(player 0) It's team 1's turn!
nightscreamer has taken control over team 1.
/usr/games/ufo: строка 29:  2570 Ловушка трассировки/останова                              ${BINDIR}/ufo "$@"
Comment 1 Евгений Кухтинов 2020-05-19 09:44:14 MSK
Удалил.