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– Attachment 17496 Details for
Bug 52623
В Wayland-сессии не работает аппаратное ускорение
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Вывод команды browser://gpu (Wayland)
about-gpu-2025-01-03T17-01-31-900Z.txt (text/plain), 88.66 KB, created by
gosts 87
on 2025-01-03 20:34:30 MSK
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Description:
Вывод команды browser://gpu (Wayland)
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gosts 87
Created:
2025-01-03 20:34:30 MSK
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88.66 KB
patch
obsolete
>Graphics Feature Status >======================= >* Canvas: Software only, hardware acceleration unavailable >* Canvas out-of-process rasterization: Disabled >* Custo Wallpaper Animation: Disabled >* Direct Rendering Display Compositor: Disabled >* Compositing: Software only. Hardware acceleration disabled >* Multiple Raster Threads: Disabled >* OpenGL: Disabled >* Rasterization: Software only. Hardware acceleration disabled >* Raw Draw: Disabled >* Skia Graphite: Disabled >* Video Decode: Software only. Hardware acceleration disabled >* Video Encode: Software only. Hardware acceleration disabled >* Vulkan: Disabled >* WebGL: Software only, hardware acceleration unavailable >* WebGL2: Software only, hardware acceleration unavailable >* WebGPU: Disabled >* WebNN: Disabled > >Problems Detected >================= >* WebGPU has been disabled via blocklist or the command line. > Disabled Features: webgpu > >* WebGL2 has been disabled via blocklist or the command line. > Disabled Features: webgl2 > >* Custo wallpaper animation has been disabled via blacklist > Disabled Features: custo_wallpaper_animation > >* Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line. > Disabled Features: rasterization > >* Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. > Disabled Features: video_encode > >* Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. > Disabled Features: video_decode > >* WebGL has been disabled via blocklist or the command line. > Disabled Features: webgl > >* Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. > Disabled Features: gpu_compositing > >* Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line. > Disabled Features: 2d_canvas > >ANGLE Features >============== >* allowCompressedFormats (Frontend workarounds): Enabled > condition: true > Allow compressed formats > >* alwaysRunLinkSubJobsThreaded (Frontend features) (http://anglebug.com/8417): Enabled > condition: true > If true, sub tasks of the link job are always threaded, regardless of > GL_KHR_parallel_shader_compile > >* cacheCompiledShader (Frontend features) (http://anglebug.com/7036): Enabled > condition: true > Enable to cache compiled shaders > >* compileJobIsThreadSafe (Frontend features) (http://anglebug.com/8297): Enabled > condition: true > If false, parts of the compile job cannot be parallelized > >* disableAnisotropicFiltering (Frontend workarounds): Disabled > Disable support for anisotropic filtering > >* disableDrawBuffersIndexed (Frontend features) (http://anglebug.com/7724): Disabled > Disable support for OES_draw_buffers_indexed and EXT_draw_buffers_indexed > >* disableProgramBinary (Frontend features) (http://anglebug.com/5007): Disabled > Disable support for GL_OES_get_program_binary > >* disableProgramCaching (Frontend features) (http://anglebug.com/1423136): Disabled > Disables saving programs to the cache > >* disableProgramCachingForTransformFeedback (Frontend workarounds): Disabled > On some GPUs, program binaries don't contain transform feedback varyings > >* dumpShaderSource (Frontend features) (http://anglebug.com/7760): Disabled > Write shader source to temp directory > >* dumpTranslatedShaders (Frontend features) (http://anglebug.com/8280): Disabled > Write translated shaders to temp directory > >* emulatePixelLocalStorage (Frontend features) (http://anglebug.com/7279): Enabled > condition: true > Emulate ANGLE_shader_pixel_local_storage using shader images > >* enableCaptureLimits (Frontend features) (http://anglebug.com/5750): Disabled > Set the context limits like frame capturing was enabled > >* enableProgramBinaryForCapture (Frontend features) (http://anglebug.com/5658): Disabled > Even if FrameCapture is enabled, enable GL_OES_get_program_binary > >* enableShaderSubstitution (Frontend workarounds) (http://anglebug.com/7761): Disabled > Check the filesystem for shaders to use instead of those provided through > glShaderSource > >* enableTranslatedShaderSubstitution (Frontend workarounds) (http://anglebug.com/8280): Disabled > Check the filesystem for translated shaders to use instead of the shader > translator's > >* forceDepthAttachmentInitOnClear (Frontend workarounds) (https://anglebug.com/7246): Disabled > Force depth attachment initialization on clear ops > >* forceGlErrorChecking (Frontend features) (https://issuetracker.google.com/220069903): Disabled > condition: (IsAndroid() && isSwiftShader) > Force GL error checking (i.e. prevent applications from disabling error > checking > >* forceInitShaderVariables (Frontend features): Disabled > Force-enable shader variable initialization > >* forceMinimumMaxVertexAttributes (Frontend features): Disabled > condition: false > Force the minimum GL_MAX_VERTEX_ATTRIBS that the context's client version > allows. > >* forceRobustResourceInit (Frontend features) (http://anglebug.com/6041): Disabled > Force-enable robust resource init > >* linkJobIsThreadSafe (Frontend features) (http://anglebug.com/8297): Enabled > condition: true > If false, parts of the link job cannot be parallelized > >* loseContextOnOutOfMemory (Frontend workarounds): Enabled > condition: true > Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error > occurs > >* singleThreadedTextureDecompression (Frontend workarounds): Disabled > Disables multi-threaded decompression of compressed texture formats > >* uncurrentEglSurfaceUponSurfaceDestroy (Frontend workarounds) (https://issuetracker.google.com/292285899): Enabled > condition: true > Make egl surface uncurrent when calling eglDestroySurface(), if the > surface is still bound by the context of current render thread > >* adjustClearColorPrecision (Vulkan workarounds) (https://issuetracker.google.com/292282210): Disabled > condition: IsAndroid() && mFeatures.supportsLegacyDithering.enabled && isARM > Adjust normalized clear color precision based on framebuffer color channel > bits count > >* allocateNonZeroMemory (Vulkan features) (http://anglebug.com/4384): Disabled > condition: false > Fill new allocations with non-zero values to flush out errors. > >* allowGenerateMipmapWithCompute (Vulkan features) (http://anglebug.com/4551): Disabled > condition: supportsSubgroupQuadOpsInComputeShader && mSubgroupExtendedTypesFeatures.shaderSubgroupExtendedTypes && maxComputeWorkGroupInvocations >= 256 && ((isAMD && !IsWindows()) || isNvidia || isSamsung) > Use the compute path to generate mipmaps on devices that meet the minimum > requirements, and the performance is better. > >* allowHostImageCopyDespiteNonIdenticalLayout (Vulkan features): Disabled > condition: false > When using VK_EXT_host_image_copy, allow > VK_IMAGE_USAGE_HOST_TRANSFER_BIT_EXT even ifperf query indicates only > optimalDeviceAccess, but not identicalMemoryLayout > >* allowMultisampledRenderToTextureEmulation (Vulkan workarounds) (http://anglebug.com/8291): Disabled > condition: (isTileBasedRenderer && !isARM) || isSamsung > Allow emulation of EXT_multisampled_render_to_texture > >* appendAliasedMemoryDecorations (Vulkan workarounds) (b/266235549): Enabled > condition: true > Append aliased memory decoration to ssbo and image in SpirV if they are > not declared with restrict memory qualifier in GLSL > >* asyncCommandBufferReset (Vulkan features) (https://issuetracker.google.com/255411748): Enabled > condition: true > Reset command buffer in async thread. > >* asyncCommandQueue (Vulkan features) (http://anglebug.com/4324): Disabled > condition: false > Use CommandQueue worker thread to dispatch work to GPU. > >* avoidOpSelectWithMismatchingRelaxedPrecision (Vulkan workarounds) (http://anglebug.com/8503): Disabled > condition: isNvidia && (nvidiaVersion.major >= 535 && nvidiaVersion.major <= 551) > On some drivers, the OpSelect SPIR-V instruction with arguments with > mismatching RelaxedPrecision decoration causes a crash > >* bottomLeftOriginPresentRegionRectangles (Vulkan workarounds): Disabled > condition: IsAndroid() > On some platforms present region rectangles are expected to have a > bottom-left origin, instead of top-left origin as from spec > >* bresenhamLineRasterization (Vulkan features): Enabled > condition: mLineRasterizationFeatures.bresenhamLines == 1U > Enable Bresenham line rasterization via VK_EXT_line_rasterization > extension > >* clDumpVkSpirv (Vulkan features): Disabled > Enable SPIR-V dumping at runtime for OpenCL programs compiled with clspv > >* clampFragDepth (Vulkan workarounds) (http://anglebug.com/3970): Disabled > condition: isNvidia && !mFeatures.supportsDepthClampZeroOne.enabled > gl_FragDepth is not clamped when rendering to a floating point depth > buffer without VK_EXT_depth_clamp_zero_one > >* clampPointSize (Vulkan workarounds) (http://anglebug.com/2970): Disabled > condition: isNvidia && nvidiaVersion.major < uint32_t(IsWindows() ? 430 : 421) > The point size range reported from the API is inconsistent with the actual > behavior > >* combineAllShadersInPipelineLibrary (Vulkan features) (http://anglebug.com/8601): Enabled > condition: true > For Vulkan ICDs that support VK_EXT_graphics_pipeline_library the shaders > subset of the pipelinecan either be combined into a single pipeline or can > be decoupled into separate pipelines. This featureis enabled when the > former is the case. > >* compressVertexData (Vulkan workarounds): Disabled > Compress vertex data to smaller data types when possible. Using this > feature makes ANGLE non-conformant. > >* deferFlushUntilEndRenderPass (Vulkan workarounds) (https://issuetracker.google.com/issues/166475273): Enabled > condition: !isQualcommProprietary > Allow glFlush to be deferred until renderpass ends > >* disableDepthStencilResolveThroughAttachment (Vulkan workarounds) (http://anglebug.com/8658): Disabled > condition: isNvidia || isQualcommProprietary > On some drivers, using a depth/stencil resolve attachment results in > errors > >* disableFlippingBlitWithCommand (Vulkan workarounds) (http://anglebug.com/3498): Disabled > condition: IsAndroid() && isQualcommProprietary > vkCmdBlitImage with flipped coordinates blits incorrectly. > >* disablePipelineCacheLoadForTesting (Vulkan workarounds) (https://anglebug.com/8417): Disabled > Disable loading the pipeline cache from the blob cache for testing > >* disableSeparateShaderObjects (Vulkan app workarounds) (https://issuetracker.google.com/309028728): Disabled > Disable GL_EXT_separate_shader_objects and cap core ES version to 3.0 > >* disallowMixedDepthStencilLoadOpNoneAndLoad (Vulkan workarounds) (http://anglebug.com/7370): Disabled > condition: isARM && armDriverVersion < ARMDriverVersion(38, 1, 0) > Disallow use of LOAD_OP_NONE for only one of the depth or stencil aspects > of a depth/stencil attachment > >* doubleDepthBiasConstantFactor (Vulkan workarounds): Disabled > condition: (isIntel && !IsWindows()) || isRADV || isNvidia > Due to a Vulkan spec ambiguity, some drivers interpret > depthBiasConstantFactor as half the expected value > >* eglColorspaceAttributePassthrough (Vulkan features) (https://anglebug.com/7319): Disabled > condition: IsAndroid() && isSamsung > Support passthrough of EGL colorspace attribute values > >* emulateAdvancedBlendEquations (Vulkan features) (http://anglebug.com/3586): Disabled > condition: !mFeatures.supportsBlendOperationAdvanced.enabled && (isVenus || !isIntel) > Emulate GL_KHR_blend_equation_advanced > >* emulateDithering (Vulkan features) (http://anglebug.com/6755): Disabled > condition: IsAndroid() && !mFeatures.supportsLegacyDithering.enabled > Emulate OpenGL dithering > >* emulateR32fImageAtomicExchange (Vulkan workarounds) (http://anglebug.com/5535): Enabled > condition: true > Emulate r32f images with r32ui to support imageAtomicExchange. > >* emulateTransformFeedback (Vulkan features) (http://anglebug.com/3205): Enabled > condition: !mFeatures.supportsTransformFeedbackExtension.enabled && vk::CanSupportTransformFeedbackEmulation(mPhysicalDeviceFeatures) > Emulate transform feedback as the VK_EXT_transform_feedback is not > present. > >* emulatedPrerotation180 (Vulkan features) (http://anglebug.com/4901): Disabled > Emulate 180-degree prerotation. > >* emulatedPrerotation270 (Vulkan features) (http://anglebug.com/4901): Disabled > Emulate 270-degree prerotation. > >* emulatedPrerotation90 (Vulkan features) (http://anglebug.com/4901): Disabled > Emulate 90-degree prerotation. > >* enableAdditionalBlendFactorsForDithering (Vulkan app workarounds) (https://issuetracker.google.com/328837151): Disabled > Dithering darkens or brightens pixels depending on coordinates and when > repeated sufficient numbers of times this effect becomes visible to users. > Conditionally enable additional blend factors for dithering > >* enableAsyncPipelineCacheCompression (Vulkan workarounds) (http://anglebug.com/4722): Enabled > condition: true > Enable compressing pipeline cache in a thread. > >* enableMergeClientAttribBuffer (Vulkan features) (https://issuetracker.google.com/328301788): Disabled > Enable merge for client attrib buffer if possible > >* enableMultisampledRenderToTexture (Vulkan workarounds) (http://anglebug.com/4937): Disabled > condition: mFeatures.supportsMultisampledRenderToSingleSampled.enabled || mFeatures.supportsMultisampledRenderToSingleSampledGOOGLEX.enabled || (mFeatures.supportsDepthStencilResolve.enabled && mFeatures.allowMultisampledRenderToTextureEmulation.enabled) > Expose EXT_multisampled_render_to_texture > >* enableParallelCompileAndLink (Vulkan features) (http://anglebug.com/8297): Disabled > Expose the GL_KHR_parallel_shader_compile extension > >* enablePipelineCacheDataCompression (Vulkan features) (https://issuetracker.google.com/258207403): Enabled > condition: true > enable pipeline cache data compression. > >* enablePortabilityEnumeration (Vulkan workarounds) (http://anglebug.com/8229): Disabled > condition: mFeatures.supportsPortabilityEnumeration.enabled && IsApple() > Enable use of VK_KHR_portability_enumeration extension > >* enablePreRotateSurfaces (Vulkan features) (http://anglebug.com/3502): Disabled > condition: IsAndroid() > Enable Android pre-rotation for landscape applications > >* enablePrecisionQualifiers (Vulkan features) (http://anglebug.com/3078): Enabled > condition: !(IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) && (mPhysicalDeviceProperties.driverVersion < kPixel2DriverWithRelaxedPrecision)) && !IsPixel4(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) > Enable precision qualifiers in shaders > >* explicitlyCastMediumpFloatTo16Bit (Vulkan workarounds) (https://issuetracker.google.com/274859104): Disabled > condition: isARM > Explicitly cast mediump floating point values to 16 bit > >* explicitlyEnablePerSampleShading (Vulkan workarounds) (http://anglebug.com/6876): Disabled > condition: isARM > Explicitly enable per-sample shading if the fragment shader contains the > sample qualifier > >* exposeNonConformantExtensionsAndVersions (Vulkan workarounds) (http://anglebug.com/5375): Disabled > condition: kExposeNonConformantExtensionsAndVersions && !isVenus > Expose GLES versions and extensions that are not conformant. > >* forceContinuousRefreshOnSharedPresent (Vulkan features) (https://issuetracker.google.com/229267970): Disabled > condition: false > Force to create vulkan swapchain with continuous refresh on shared present > >* forceD16TexFilter (Vulkan workarounds) (http://anglebug.com/3452): Disabled > condition: IsAndroid() && isQualcommProprietary > VK_FORMAT_D16_UNORM does not support > VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents > OES_depth_texture from being supported. > >* forceDisableFullScreenExclusive (Vulkan workarounds) (http://anglebug.com/8215): Disabled > Device needs VK_EXT_full_screen_exclusive explicitly disabled > >* forceFallbackFormat (Vulkan workarounds): Disabled > Force a fallback format for angle_end2end_tests > >* forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds) (https://issuetracker.google.com/184850002): Disabled > condition: false > Forces highp precision in fragment shader to mediump. > >* forceMaxUniformBufferSize16KB (Vulkan workarounds) (https://issuetracker.google.com/161903006): Disabled > condition: isQualcommProprietary && isAdreno540 > Force max uniform buffer size to 16K on some device due to bug > >* forceNearestFiltering (Vulkan workarounds): Disabled > Force nearest filtering when sampling. > >* forceNearestMipFiltering (Vulkan workarounds): Disabled > Force nearest mip filtering when sampling. > >* forceSampleUsageForAhbBackedImages (Vulkan app workarounds) (https://issuetracker.google.com/155487768): Disabled > Force enable VK_IMAGE_USAGE_SAMPLED_BIT usage for all AHB images > >* forceSubmitImmutableTextureUpdates (Vulkan app workarounds) (http://anglebug.com/6929): Disabled > Force submit updates to immutable textures > >* forceTextureLodOffset1 (Vulkan workarounds): Disabled > Increase the minimum texture level-of-detail by 1 when sampling. > >* forceTextureLodOffset2 (Vulkan workarounds): Disabled > Increase the minimum texture level-of-detail by 2 when sampling. > >* forceTextureLodOffset3 (Vulkan workarounds): Disabled > Increase the minimum texture level-of-detail by 3 when sampling. > >* forceTextureLodOffset4 (Vulkan workarounds): Disabled > Increase the minimum texture level-of-detail by 4 when sampling. > >* forceWaitForSubmissionToCompleteForQueryResult (Vulkan workarounds) (https://issuetracker.google.com/253522366): Disabled > condition: isARM || (isNvidia && nvidiaVersion.major < 470u) > Force wait for submission to complete before calling getQueryResult(wait). > >* hasEffectivePipelineCacheSerialization (Vulkan features) (https://anglebug.com/7369): Disabled > condition: !isSwiftShader && !nvVersionLessThan520 > Whether the implementation serializes the Vulkan pipeline cache > effectively. On some implementations, pipeline cache serialization returns > no data, so there is no benefit to serializing it > >* limitSampleCountTo2 (Vulkan workarounds) (http://anglebug.com/8162): Disabled > Limit sample count to 2 to save memory on low end devices. > >* logMemoryReportCallbacks (Vulkan features): Disabled > condition: false > Log each callback from VK_EXT_device_memory_report > >* logMemoryReportStats (Vulkan features): Disabled > condition: false > Log stats from VK_EXT_device_memory_report each swap > >* mapUnspecifiedColorSpaceToPassThrough (Vulkan features): Disabled > condition: ExtensionFound("VK_EXT_swapchain_colorspace", mEnabledInstanceExtensions) > Use VK_COLOR_SPACE_PASS_THROUGH_EXT for EGL_NONE or unspecifed color > spaces > >* mergeProgramPipelineCachesToGlobalCache (Vulkan workarounds) (https://anglebug.com/7369): Enabled > condition: !mFeatures.supportsGraphicsPipelineLibrary.enabled || (mFeatures.preferMonolithicPipelinesOverLibraries.enabled && libraryBlobsAreReusedByMonolithicPipelines) > Whether it's beneficial to merge the pipeline cache for the shaders subset > of the pipeline into the monolithic pipeline cache. Only useful on > platforms where monolithic pipelines can reuse blobs from partial > pipelines > >* mutableMipmapTextureUpload (Vulkan features) (https://anglebug.com/7308): Enabled > condition: canPreferDeviceLocalMemoryHostVisible(mPhysicalDeviceProperties.deviceType) > Enable uploading the previously defined mutable mipmap texture. > >* overrideSurfaceFormatRGB8ToRGBA8 (Vulkan workarounds) (http://anglebug.com/6651): Enabled > condition: true > Override surface format GL_RGB8 to GL_RGBA8 > >* padBuffersToMaxVertexAttribStride (Vulkan workarounds) (http://anglebug.com/4428): Disabled > condition: isAMD || isSamsung > Vulkan considers vertex attribute accesses to count up to the last > multiple of the stride. This additional access supports AMD's robust > buffer access implementation. AMDVLK in particular will return incorrect > values when the vertex access extends into the range that would be the > stride padding and the buffer is too small. This workaround limits > GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer > allocation size to be a multiple of the maximum stride. > >* perFrameWindowSizeQuery (Vulkan workarounds) (http://anglebug.com/3623, http://anglebug.com/3624, http://anglebug.com/3625): Disabled > condition: IsAndroid() || isIntel || (IsWindows() && isAMD) || IsFuchsia() || isSamsung || nativeWindowSystem == angle::NativeWindowSystem::Wayland > Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window > resizing > >* permanentlySwitchToFramebufferFetchMode (Vulkan features): Disabled > condition: isTileBasedRenderer > Whether the context should permanently switch to framebuffer fetch mode on > first encounter > >* persistentlyMappedBuffers (Vulkan features) (http://anglebug.com/2162): Enabled > condition: true > Persistently map buffer memory to reduce map/unmap IOCTL overhead. > >* preferAggregateBarrierCalls (Vulkan workarounds) (http://anglebug.com/4633): Enabled > condition: isImmediateModeRenderer > Single barrier call is preferred over multiple calls with fine grained > pipeline stage dependency information > >* preferCPUForBufferSubData (Vulkan features) (http://issuetracker.google.com/200067929): Disabled > condition: isMaliJobManagerBasedGPU > Prefer use CPU to do bufferSubData instead of staged update. > >* preferDeviceLocalMemoryHostVisible (Vulkan features) (http://anglebug.com/7047): Enabled > condition: canPreferDeviceLocalMemoryHostVisible(mPhysicalDeviceProperties.deviceType) > Prefer adding HOST_VISIBLE flag for DEVICE_LOCAL memory when picking > memory types > >* preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds) (https://issuetracker.google.com/166809097): Disabled > condition: isQualcommProprietary > On some hardware, clear using a draw call instead of vkCmdClearAttachments > in the middle of render pass due to bugs > >* preferDriverUniformOverSpecConst (Vulkan features) (http://anglebug.com/7406): Enabled > condition: (isQualcommProprietary && mPhysicalDeviceProperties.driverVersion < kPixel4DriverWithWorkingSpecConstSupport) || isARM || isPowerVR || isSwiftShader > Prefer using driver uniforms instead of specialization constants. > >* preferHostCachedForNonStaticBufferUsage (Vulkan features) (https://issuetracker.google.com/288119108): Disabled > prefer host cached memory for non static buffer usage > >* preferLinearFilterForYUV (Vulkan features) (https://anglebug.com/7382): Disabled > condition: isVenus > Prefer to use VK_FILTER_LINEAR for VkSamplerYcbcrConversion > >* preferMSRTSSFlagByDefault (Vulkan features) (http://anglebug.com/8622): Disabled > condition: isARM > Enable MSRTSS for each image initialization if available > >* preferMonolithicPipelinesOverLibraries (Vulkan workarounds) (https://anglebug.com/7369): Enabled > condition: !mGraphicsPipelineLibraryProperties.graphicsPipelineLibraryFastLinking || isSwiftShader > Whether monolithic pipelines perform significantly better than libraries > >* preferSkippingInvalidateForEmulatedFormats (Vulkan workarounds) (http://anglebug.com/6860): Enabled > condition: isImmediateModeRenderer > Skipping invalidate is preferred for emulated formats that have extra > channels over re-clearing the image > >* preferSubmitAtFBOBoundary (Vulkan workarounds) (https://issuetracker.google.com/187425444): Enabled > condition: isARM || isSwiftShader > Submit commands to driver at each FBO boundary for performance > improvements. > >* preferSubmitOnAnySamplesPassedQueryEnd (Vulkan workarounds) (https://issuetracker.google.com/250706693): Disabled > condition: isTileBasedRenderer > Submit commands to driver when last GL_ANY_SAMPLES_PASSED query is made > for performance improvements. > >* provokingVertex (Vulkan features): Enabled > condition: mProvokingVertexFeatures.provokingVertexLast == 1U > Enable provoking vertex mode via VK_EXT_provoking_vertex extension > >* retainSPIRVDebugInfo (Vulkan features) (http://anglebug.com/5901): Disabled > condition: getEnableValidationLayers() > Retain debug info in SPIR-V blob. > >* roundOutputAfterDithering (Vulkan workarounds) (http://anglebug.com/6953): Disabled > condition: isQualcomm > Round output after dithering to workaround a driver bug that rounds the > output up > >* slowAsyncCommandQueueForTesting (Vulkan workarounds) (https://anglebug.com/6574): Disabled > Artificially slow down async command queue for threading testing > >* slowDownMonolithicPipelineCreationForTesting (Vulkan workarounds) (https://anglebug.com/7369): Disabled > Artificially slow down async monolithic pipeline creation for threading > testing > >* supports16BitInputOutput (Vulkan features) (http://anglebug.com/8676): Disabled > condition: m16BitStorageFeatures.storageInputOutput16 == 1U > VkDevice supports the VK_KHR_16bit_storage extension and has the > storageInputOutput16 feature > >* supports16BitPushConstant (Vulkan features) (http://anglebug.com/8676): Disabled > condition: m16BitStorageFeatures.storagePushConstant16 == 1U > VkDevice supports the VK_KHR_16bit_storage extension and has the > storagePushConstant16 feature > >* supports16BitStorageBuffer (Vulkan features) (http://anglebug.com/8676): Disabled > condition: m16BitStorageFeatures.storageBuffer16BitAccess == 1U > VkDevice supports the VK_KHR_16bit_storage extension and has the > storageBuffer16BitAccess feature > >* supports16BitUniformAndStorageBuffer (Vulkan features) (http://anglebug.com/8676): Disabled > condition: m16BitStorageFeatures.uniformAndStorageBuffer16BitAccess == 1U > VkDevice supports the VK_KHR_16bit_storage extension and has the > uniformAndStorageBuffer16BitAccess feature > >* supports8BitPushConstant (Vulkan features) (http://anglebug.com/8676): Disabled > condition: m8BitStorageFeatures.storagePushConstant8 == 1U > VkDevice supports the VK_KHR_8bit_storage extension and has the > storagePushConstant8 feature > >* supports8BitStorageBuffer (Vulkan features) (http://anglebug.com/8676): Disabled > condition: m8BitStorageFeatures.storageBuffer8BitAccess == 1U > VkDevice supports the VK_KHR_8bit_storage extension and has the > storageBuffer8BitAccess feature > >* supports8BitUniformAndStorageBuffer (Vulkan features) (http://anglebug.com/8676): Disabled > condition: m8BitStorageFeatures.uniformAndStorageBuffer8BitAccess == 1U > VkDevice supports the VK_KHR_8bit_storage extension and has the > uniformAndStorageBuffer8BitAccess feature > >* supportsAndroidHardwareBuffer (Vulkan features): Disabled > VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer > extension > >* supportsAndroidNativeFenceSync (Vulkan features) (http://anglebug.com/2517): Disabled > condition: (mFeatures.supportsExternalFenceFd.enabled && FencePropertiesCompatibleWithAndroid(externalFenceProperties) && mFeatures.supportsExternalSemaphoreFd.enabled && SemaphorePropertiesCompatibleWithAndroid(externalSemaphoreProperties)) > VkDevice supports the EGL_ANDROID_native_fence_sync extension > >* supportsBindMemory2 (Vulkan features) (https://anglebug.com/4966): Enabled > condition: true > VkDevice supports the VK_KHR_bind_memory2 extension > >* supportsBlendOperationAdvanced (Vulkan features) (http://anglebug.com/3586): Enabled > condition: ExtensionFound("VK_EXT_blend_operation_advanced", deviceExtensionNames) > VkDevice supports VK_EXT_blend_operation_advanced extension. > >* supportsColorWriteEnable (Vulkan features) (https://anglebug.com/7161): Disabled > VkDevice supports VK_EXT_color_write_enable extension > >* supportsComputeTranscodeEtcToBc (Vulkan features): Disabled > condition: !mPhysicalDeviceFeatures.textureCompressionETC2 && kSupportTranscodeEtcToBc && (mSubgroupProperties.supportedOperations & kRequiredSubgroupOp) == kRequiredSubgroupOp && (limitsVk.maxTexelBufferElements >= kMaxTexelBufferSize) > supports compute shader transcode etc format to bc format > >* supportsCustomBorderColor (Vulkan features) (http://anglebug.com/3577): Enabled > condition: mCustomBorderColorFeatures.customBorderColors == 1U && mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U > VkDevice supports the VK_EXT_custom_border_color extension > >* supportsDepthClampZeroOne (Vulkan features) (http://anglebug.com/3970): Disabled > condition: mDepthClampZeroOneFeatures.depthClampZeroOne == 1U > VkDevice supports the VK_EXT_depth_clamp_zero_one extension > >* supportsDepthClipControl (Vulkan features) (http://anglebug.com/5421): Enabled > condition: mDepthClipControlFeatures.depthClipControl == 1U > VkDevice supports VK_EXT_depth_clip_control extension. > >* supportsDepthStencilIndependentResolveNone (Vulkan features) (http://anglebug.com/7551): Enabled > condition: mFeatures.supportsDepthStencilResolve.enabled && mDepthStencilResolveProperties.independentResolveNone > VkDevice supports the VK_KHR_depth_stencil_resolve extension with the > independentResolveNone feature > >* supportsDepthStencilResolve (Vulkan features) (http://anglebug.com/4836): Enabled > condition: mFeatures.supportsRenderpass2.enabled && mDepthStencilResolveProperties.supportedDepthResolveModes != 0 > VkDevice supports the VK_KHR_depth_stencil_resolve extension > >* supportsExtendedDynamicState (Vulkan features) (http://anglebug.com/5906): Enabled > condition: mExtendedDynamicStateFeatures.extendedDynamicState == 1U && !isExtendedDynamicStateBuggy > VkDevice supports VK_EXT_extended_dynamic_state extension > >* supportsExtendedDynamicState2 (Vulkan features) (http://anglebug.com/5906): Disabled > condition: mExtendedDynamicState2Features.extendedDynamicState2 == 1U && !isExtendedDynamicStateBuggy > VkDevice supports VK_EXT_extended_dynamic_state2 extension > >* supportsExternalFenceCapabilities (Vulkan features): Enabled > condition: true > VkInstance supports the VK_KHR_external_fence_capabilities extension > >* supportsExternalFenceFd (Vulkan features) (http://anglebug.com/2517): Disabled > condition: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames) > VkDevice supports the VK_KHR_external_fence_fd extension > >* supportsExternalFormatResolve (Vulkan features): Disabled > condition: false > VkDevice supports the VK_ANDROID_external_format_resolve extension > >* supportsExternalMemoryDmaBufAndModifiers (Vulkan features) (http://anglebug.com/6248): Disabled > condition: ExtensionFound("VK_EXT_external_memory_dma_buf", deviceExtensionNames) && ExtensionFound("VK_EXT_image_drm_format_modifier", deviceExtensionNames) > VkDevice supports the VK_EXT_external_memory_dma_buf and > VK_EXT_image_drm_format_modifier extensions > >* supportsExternalMemoryFd (Vulkan features): Enabled > condition: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames) > VkDevice supports the VK_KHR_external_memory_fd extension > >* supportsExternalMemoryFuchsia (Vulkan features): Disabled > condition: ExtensionFound("VK_FUCHSIA_external_memory", deviceExtensionNames) > VkDevice supports the VK_FUCHSIA_external_memory extension > >* supportsExternalMemoryHost (Vulkan features): Disabled > VkDevice supports the VK_EXT_external_memory_host extension > >* supportsExternalSemaphoreCapabilities (Vulkan features): Enabled > condition: true > VkInstance supports the VK_KHR_external_semaphore_capabilities extension > >* supportsExternalSemaphoreFd (Vulkan features): Enabled > condition: ExtensionFound("VK_KHR_external_semaphore_fd", deviceExtensionNames) > VkDevice supports the VK_KHR_external_semaphore_fd extension > >* supportsExternalSemaphoreFuchsia (Vulkan features): Disabled > condition: ExtensionFound("VK_FUCHSIA_external_semaphore", deviceExtensionNames) > VkDevice supports the VK_FUCHSIA_external_semaphore extension > >* supportsFormatFeatureFlags2 (Vulkan features): Enabled > condition: ExtensionFound("VK_KHR_format_feature_flags2", deviceExtensionNames) > VkDevice supports the VK_KHR_format_feature_flags2 extension > >* supportsFoveatedRendering (Vulkan features) (http://anglebug.com/8484): Disabled > condition: mFeatures.supportsImagelessFramebuffer.enabled && mFeatures.supportsRenderPassLoadStoreOpNone.enabled && mFeatures.supportsFragmentShadingRate.enabled && canSupportFoveatedRendering() > Use VK_KHR_fragment_shading_rate extension to implement QCOM foveated > rendering extensions > >* supportsFragmentShaderPixelInterlock (Vulkan features): Disabled > condition: mFragmentShaderInterlockFeatures.fragmentShaderPixelInterlock == 1U > VkDevice supports the VK_EXT_fragment_shader_interlock extension and has > the fragmentShaderPixelInterlock feature > >* supportsFragmentShadingRate (Vulkan features) (http://anglebug.com/7172): Disabled > condition: canSupportFragmentShadingRate() > VkDevice supports VK_KHR_fragment_shading_rate extension > >* supportsFullScreenExclusive (Vulkan features) (http://anglebug.com/8215): Disabled > VkDevice supports the VK_EXT_full_screen_exclusive extension > >* supportsGGPFrameToken (Vulkan features): Disabled > VkDevice supports the VK_GGP_frame_token extension > >* supportsGeometryStreamsCapability (Vulkan features) (http://anglebug.com/3206): Disabled > condition: mFeatures.supportsTransformFeedbackExtension.enabled && mTransformFeedbackFeatures.geometryStreams == 1U > Implementation supports the GeometryStreams SPIR-V capability. > >* supportsGetMemoryRequirements2 (Vulkan features) (https://anglebug.com/4830): Enabled > condition: true > VkDevice supports the VK_KHR_get_memory_requirements2 extension > >* supportsGraphicsPipelineLibrary (Vulkan features) (https://anglebug.com/7369): Enabled > condition: mGraphicsPipelineLibraryFeatures.graphicsPipelineLibrary == 1U && (!isNvidia || nvidiaVersion.major >= 531) && !isRADV > VkDevice supports the VK_EXT_graphics_pipeline_library extension > >* supportsHostImageCopy (Vulkan features): Enabled > condition: mHostImageCopyFeatures.hostImageCopy == 1U && mHostImageCopyProperties.identicalMemoryTypeRequirements && !IsFuchsia() > VkDevice supports the VK_EXT_host_image_copy extension > >* supportsHostQueryReset (Vulkan features) (http://anglebug.com/6692): Enabled > condition: mHostQueryResetFeatures.hostQueryReset == 1U > VkDevice supports VK_EXT_host_query_reset extension > >* supportsImage2dViewOf3d (Vulkan features) (https://anglebug.com/7320): Disabled > condition: mImage2dViewOf3dFeatures.image2DViewOf3D == 1U > VkDevice supports VK_EXT_image_2d_view_of_3d > >* supportsImageCubeArray (Vulkan features) (http://anglebug.com/3584): Enabled > condition: mPhysicalDeviceFeatures.imageCubeArray == 1U > VkDevice supports the imageCubeArray feature properly > >* supportsImageFormatList (Vulkan features) (http://anglebug.com/5281): Enabled > condition: ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames) > Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support > VK_KHR_image_format_list > >* supportsImagelessFramebuffer (Vulkan features) (http://anglebug.com/7553): Enabled > condition: mImagelessFramebufferFeatures.imagelessFramebuffer == 1U && !isSamsungDriverWithImagelessFramebufferBug > VkDevice supports VK_KHR_imageless_framebuffer extension > >* supportsIncrementalPresent (Vulkan features): Disabled > condition: ExtensionFound("VK_KHR_incremental_present", deviceExtensionNames) > VkDevice supports the VK_KHR_incremental_present extension > >* supportsIndexTypeUint8 (Vulkan features) (http://anglebug.com/4405): Disabled > condition: mIndexTypeUint8Features.indexTypeUint8 == 1U > VkDevice supports the VK_EXT_index_type_uint8 extension > >* supportsLegacyDithering (Vulkan features) (https://issuetracker.google.com/284462263): Disabled > condition: mDitheringFeatures.legacyDithering == 1U > VkDevice supports the VK_EXT_legacy_dithering extension > >* supportsLockSurfaceExtension (Vulkan features): Disabled > condition: IsAndroid() > Surface supports the EGL_KHR_lock_surface3 extension > >* supportsLogicOpDynamicState (Vulkan features) (http://anglebug.com/3862): Disabled > condition: mFeatures.supportsExtendedDynamicState2.enabled && mExtendedDynamicState2Features.extendedDynamicState2LogicOp == 1U && !(IsLinux() && isIntel && isMesaLessThan22_2) && !(IsAndroid() && isGalaxyS23) > VkDevice supports the logicOp feature of VK_EXT_extended_dynamic_state2 > extension > >* supportsMemoryBudget (Vulkan features): Disabled > condition: ExtensionFound("VK_EXT_memory_budget", deviceExtensionNames) > VkDevice supports the VK_EXT_memory_budget extension. > >* supportsMixedReadWriteDepthStencilLayouts (Vulkan features) (https://anglebug.com/7899): Enabled > condition: true > VkDevice supports the mixed read and write depth/stencil layouts > introduced by VK_KHR_maintenance2 > >* supportsMultiDrawIndirect (Vulkan features) (http://anglebug.com/6439): Enabled > condition: mPhysicalDeviceFeatures.multiDrawIndirect == 1U > VkDevice supports the multiDrawIndirect extension > >* supportsMultisampledRenderToSingleSampled (Vulkan features) (http://anglebug.com/4836): Disabled > condition: mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled == 1U > VkDevice supports the VK_EXT_multisampled_render_to_single_sampled > extension > >* supportsMultisampledRenderToSingleSampledGOOGLEX (Vulkan features) (http://anglebug.com/4836): Disabled > condition: !mFeatures.supportsMultisampledRenderToSingleSampled.enabled && mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeaturesGOOGLEX.multisampledRenderToSingleSampled == 1U > VkDevice supports the VK_GOOGLEX_multisampled_render_to_single_sampled > extension > >* supportsMultiview (Vulkan features) (http://anglebug.com/6048): Enabled > condition: mMultiviewFeatures.multiview == 1U > VkDevice supports the VK_KHR_multiview extension > >* supportsPipelineCreationFeedback (Vulkan features) (http://anglebug.com/5881): Enabled > condition: ExtensionFound("VK_EXT_pipeline_creation_feedback", deviceExtensionNames) > VkDevice supports VK_EXT_pipeline_creation_feedback extension > >* supportsPipelineProtectedAccess (Vulkan features) (https://anglebug.com/7714): Disabled > condition: mPipelineProtectedAccessFeatures.pipelineProtectedAccess == 1U && mProtectedMemoryFeatures.protectedMemory == 1U > VkDevice supports the VK_EXT_pipeline_protected_access extension > >* supportsPipelineRobustness (Vulkan features) (https://anglebug.com/5845): Enabled > condition: mPipelineRobustnessFeatures.pipelineRobustness == 1U && mPhysicalDeviceFeatures.robustBufferAccess > VkDevice supports VK_EXT_pipeline_robustness extension > >* supportsPipelineStatisticsQuery (Vulkan features) (http://anglebug.com/5430): Disabled > condition: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U > VkDevice supports the pipelineStatisticsQuery feature > >* supportsPortabilityEnumeration (Vulkan features) (http://anglebug.com/8229): Enabled > condition: ExtensionFound("VK_KHR_portability_enumeration", instanceExtensionNames) > Vulkan supports VK_KHR_portability_enumeration extension > >* supportsPresentation (Vulkan features): Enabled > condition: nativeWindowSystem != angle::NativeWindowSystem::Gbm > VkDisplay supports presentation through a present family queue > >* supportsPrimitiveTopologyListRestart (Vulkan features) (http://anglebug.com/3832): Enabled > condition: mPrimitiveTopologyListRestartFeatures.primitiveTopologyListRestart == 1U > VkDevice supports VK_EXT_primitive_topology_list_restart extension. > >* supportsPrimitivesGeneratedQuery (Vulkan features) (http://anglebug.com/5430): Disabled > condition: mFeatures.supportsTransformFeedbackExtension.enabled && mPrimitivesGeneratedQueryFeatures.primitivesGeneratedQuery == 1U > VkDevice supports VK_EXT_primitives_generated_query extension > >* supportsProtectedMemory (Vulkan features) (http://anglebug.com/3965): Disabled > condition: mProtectedMemoryFeatures.protectedMemory == 1U && (!isARM || mPipelineProtectedAccessFeatures.pipelineProtectedAccess == 1U) > VkDevice supports protected memory > >* supportsRasterizationOrderAttachmentAccess (Vulkan features) (https://anglebug.com/7604): Enabled > condition: !isQualcomm && mRasterizationOrderAttachmentAccessFeatures.rasterizationOrderColorAttachmentAccess == 1U > VkDevice supports VK_EXT_rasterization_order_attachment_access extension > >* supportsRenderPassLoadStoreOpNone (Vulkan features) (http://anglebug.com/5371): Enabled > condition: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames) > VkDevice supports VK_EXT_load_store_op_none extension. > >* supportsRenderPassStoreOpNone (Vulkan features) (http://anglebug.com/5055): Disabled > condition: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled && ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames) > VkDevice supports VK_QCOM_render_pass_store_ops extension. > >* supportsRenderpass2 (Vulkan features): Enabled > condition: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames) > VkDevice supports the VK_KHR_create_renderpass2 extension > >* supportsSampler2dViewOf3d (Vulkan features) (https://anglebug.com/7320): Disabled > condition: mFeatures.supportsImage2dViewOf3d.enabled && mImage2dViewOf3dFeatures.sampler2DViewOf3D == 1U > VkDevice supports the sampler2DViewOf3D feature of > VK_EXT_image_2d_view_of_3d > >* supportsSamplerMirrorClampToEdge (Vulkan features): Enabled > condition: ExtensionFound("VK_KHR_sampler_mirror_clamp_to_edge", deviceExtensionNames) > VkDevice supports the VK_KHR_sampler_mirror_clamp_to_edge extension > >* supportsShaderFloat16 (Vulkan features) (http://anglebug.com/4551): Disabled > condition: mShaderFloat16Int8Features.shaderFloat16 == 1U > VkDevice supports the VK_KHR_shader_float16_int8 extension and has the > shaderFloat16 feature > >* supportsShaderFramebufferFetch (Vulkan features): Enabled > condition: (IsAndroid() && isARM) || mFeatures.supportsRasterizationOrderAttachmentAccess.enabled > Whether the Vulkan backend supports coherent framebuffer fetch > >* supportsShaderFramebufferFetchNonCoherent (Vulkan features): Enabled > condition: (IsAndroid() && !(isARM || isQualcomm)) || isSwiftShader > Whether the Vulkan backend supports non-coherent framebuffer fetch > >* supportsShaderNonSemanticInfo (Vulkan features) (http://anglebug.com/8549): Disabled > condition: false > Enable non-semantic info inside shader module via > VK_KHR_shader_non_semantic_info extension > >* supportsShaderStencilExport (Vulkan features): Disabled > condition: ExtensionFound("VK_EXT_shader_stencil_export", deviceExtensionNames) && !isSwiftShader > VkDevice supports the VK_EXT_shader_stencil_export extension > >* supportsSharedPresentableImageExtension (Vulkan features): Disabled > condition: ExtensionFound("VK_KHR_shared_presentable_image", deviceExtensionNames) > VkSurface supports the VK_KHR_shared_presentable_images extension > >* supportsSurfaceCapabilities2Extension (Vulkan features): Enabled > condition: ExtensionFound("VK_KHR_get_surface_capabilities2", instanceExtensionNames) && useVulkanSwapchain == UseVulkanSwapchain::Yes > VkInstance supports the VK_KHR_get_surface_capabilities2 extension > >* supportsSurfaceMaintenance1 (Vulkan features) (https://anglebug.com/7847): Enabled > condition: !isMockICDEnabled() && ExtensionFound("VK_EXT_surface_maintenance1", instanceExtensionNames) > VkDevice supports the VK_EXT_surface_maintenance1 extension > >* supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Disabled > condition: ExtensionFound("VK_KHR_surface_protected_capabilities", instanceExtensionNames) && useVulkanSwapchain == UseVulkanSwapchain::Yes > VkInstance supports the VK_KHR_surface_protected_capabilities extension > >* supportsSurfaceProtectedSwapchains (Vulkan features): Disabled > condition: IsAndroid() > VkSurface supportsProtected for protected swapchains > >* supportsSurfacelessQueryExtension (Vulkan features): Disabled > condition: ExtensionFound("VK_GOOGLE_surfaceless_query", instanceExtensionNames) && useVulkanSwapchain == UseVulkanSwapchain::Yes && !isMockICDEnabled() && !IsXclipse() > VkInstance supports the VK_GOOGLE_surfaceless_query extension > >* supportsSwapchainMaintenance1 (Vulkan features) (https://anglebug.com/7847): Enabled > condition: mSwapchainMaintenance1Features.swapchainMaintenance1 == 1U && useVulkanSwapchain == UseVulkanSwapchain::Yes > VkDevice supports the VK_EXT_surface_maintenance1 and > VK_EXT_swapchain_maintenance1 extensions > >* supportsSynchronization2 (Vulkan features) (https://issuetracker.google.com/336844257): Disabled > VkDevice supports VK_KHR_synchronization2 extension > >* supportsTimelineSemaphore (Vulkan features): Enabled > condition: mTimelineSemaphoreFeatures.timelineSemaphore == 1U > VkDevice supports the VK_KHR_timeline_semaphore extension > >* supportsTimestampSurfaceAttribute (Vulkan features) (https://anglebug.com/7489): Disabled > condition: IsAndroid() && ExtensionFound("VK_GOOGLE_display_timing", deviceExtensionNames) > Platform supports setting frame timestamp surface attribute > >* supportsTransformFeedbackExtension (Vulkan features) (http://anglebug.com/3206): Disabled > condition: vk::CanSupportTransformFeedbackExtension(mTransformFeedbackFeatures) > Transform feedback uses the VK_EXT_transform_feedback extension. > >* supportsVertexInputDynamicState (Vulkan features) (https://anglebug.com/7162): Enabled > condition: mVertexInputDynamicStateFeatures.vertexInputDynamicState == 1U && !(IsWindows() && isIntel) > VkDevice supports VK_EXT_vertex_input_dynamic_state extension > >* supportsYUVSamplerConversion (Vulkan features): Enabled > condition: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U > VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension > >* supportsYuvTarget (Vulkan features): Disabled > VkDevice supports VK_ANDROID_render_to_external_format and > VK_EXT_ycbcr_attachment > >* swapbuffersOnFlushOrFinishWithSingleBuffer (Vulkan features) (http://anglebug.com/6878): Disabled > condition: IsAndroid() > Bypass deferredFlush with calling swapbuffers on flush or finish when in > Shared Present mode > >* syncMonolithicPipelinesToBlobCache (Vulkan workarounds) (https://anglebug.com/7369): Disabled > condition: mFeatures.hasEffectivePipelineCacheSerialization.enabled && (hasNoPipelineWarmUp || canSyncLargeMonolithicCache) > Whether it's beneficial to store monolithic pipelines in the blob cache > when VK_EXT_graphics_pipeline_library is in use. Otherwise the libraries > are stored only, and monolithic pipelines are recreated on every run > >* useCullModeDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Enabled > condition: mFeatures.supportsExtendedDynamicState.enabled && !isExtendedDynamicStateBuggy > Use the Cull Mode dynamic state from VK_EXT_extended_dynamic_state > >* useDepthBiasEnableDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Disabled > condition: mFeatures.supportsExtendedDynamicState2.enabled > Use the Depth Bias Enable dynamic state from > VK_EXT_extended_dynamic_state2 > >* useDepthCompareOpDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Enabled > condition: mFeatures.supportsExtendedDynamicState.enabled > Use the Depth Compare Op dynamic state from VK_EXT_extended_dynamic_state > >* useDepthTestEnableDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Enabled > condition: mFeatures.supportsExtendedDynamicState.enabled > Use the Depth Test Enable dynamic state from VK_EXT_extended_dynamic_state > >* useDepthWriteEnableDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Enabled > condition: mFeatures.supportsExtendedDynamicState.enabled && !isExtendedDynamicStateBuggy > Use the Depth Write Enable dynamic state from > VK_EXT_extended_dynamic_state > >* useFrontFaceDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Enabled > condition: mFeatures.supportsExtendedDynamicState.enabled > Use the Front Face dynamic state from VK_EXT_extended_dynamic_state > >* useMultipleDescriptorsForExternalFormats (Vulkan workarounds) (http://anglebug.com/6141): Enabled > condition: true > Return a default descriptor count for external formats. > >* useNonZeroStencilWriteMaskStaticState (Vulkan workarounds) (http://anglebug.com/7556): Disabled > condition: isARM && armDriverVersion < ARMDriverVersion(43, 0, 0) > Work around a driver bug where 0 in stencil write mask static state would > make the corresponding dynamic state malfunction in the presence of > discard or alpha to coverage > >* usePrimitiveRestartEnableDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Disabled > condition: mFeatures.supportsExtendedDynamicState2.enabled && !isExtendedDynamicStateBuggy > Use the Primitive Restart Enable dynamic state from > VK_EXT_extended_dynamic_state2 > >* useRasterizerDiscardEnableDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Disabled > condition: mFeatures.supportsExtendedDynamicState2.enabled > Use the Rasterizer Discard Enable dynamic state from > VK_EXT_extended_dynamic_state2 > >* useResetCommandBufferBitForSecondaryPools (Vulkan workarounds): Disabled > condition: isARM > Use VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT for initializing > SecondaryCommandPools when using VulkanSecondaryCommandBuffer. > >* useStencilOpDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Enabled > condition: mFeatures.supportsExtendedDynamicState.enabled > Use the Stencil Op dynamic state from VK_EXT_extended_dynamic_state > >* useStencilTestEnableDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Enabled > condition: mFeatures.supportsExtendedDynamicState.enabled > Use the Stencil Test Enable dynamic state from > VK_EXT_extended_dynamic_state > >* useVertexInputBindingStrideDynamicState (Vulkan workarounds) (http://anglebug.com/5906): Disabled > condition: mFeatures.supportsExtendedDynamicState.enabled && !mFeatures.supportsVertexInputDynamicState.enabled && !isExtendedDynamicStateBuggy && !isVertexInputBindingStrideBuggy > Use the Vertex Input Bininding Stride dynamic state from > VK_EXT_extended_dynamic_state > >* useVkEventForImageBarrier (Vulkan features) (https://issuetracker.google.com/336844257): Disabled > condition: false > Uses VkEvent instead of VkCmdPipelineBarrier for image barriers > >* useVmaForImageSuballocation (Vulkan features): Enabled > condition: true > Utilize VMA for image memory suballocation. > >* varyingsRequireMatchingPrecisionInSpirv (Vulkan workarounds) (http://anglebug.com/7488): Disabled > condition: isPowerVR > Add additional SPIRV instructions to make sure precision between shader > stages match with each other > >* waitIdleBeforeSwapchainRecreation (Vulkan workarounds) (http://anglebug.com/5061): Disabled > condition: IsAndroid() && isARM > Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue > to be idle. Works around a bug on platforms which destroy oldSwapchain in > vkCreateSwapchainKHR. > >* warmUpPipelineCacheAtLink (Vulkan features) (http://anglebug.com/5881): Enabled > condition: libraryBlobsAreReusedByMonolithicPipelines && !isQualcommProprietary && !(IsLinux() && isIntel) && !(IsChromeOS() && isSwiftShader) > Warm up the Vulkan pipeline cache at link time > >* wrapSwitchInIfTrue (Vulkan workarounds) (http://crbug.com/350528343): Disabled > condition: isIntel && IsLinux() > On some drivers, nested switch statements are mishandled which can be > worked around by wrapping them in if(true) > >Dawn Info >========= > ><CPU> Vulkan backend - llvmpipe (LLVM 15.0.7, 128 bits) >-------------------------------------------------------- > >[WebGPU Status] >--------------- >* Blocklisted > >[Adapter Supported Features] >---------------------------- >* depth-clip-control >* depth32float-stencil8 >* timestamp-query >* texture-compression-bc >* indirect-first-instance >* rg11b10ufloat-renderable >* bgra8unorm-storage >* float32filterable >* dawn-internal-usages >* dawn-native >* implicit-device-synchronization >* surface-capabilities >* transient-attachments >* unorm16texture-formats >* adapter-properties-memory-heaps >* adapter-properties-vk >* format-capabilities >* shared-texture-memory-opaque-fd > >[Enabled Toggle Names] >---------------------- >* lazy_clear_resource_on_first_use: > (https://crbug.com/dawn/145): > Clears resource to zero on first usage. This initializes the resource so > that no dirty bits from recycled memory is present in the new resource. > >* use_temporary_buffer_in_texture_to_texture_copy: > (https://crbug.com/dawn/42): > Split texture-to-texture copy into two copies: copy from source texture > into a temporary buffer, and copy from the temporary buffer into the > destination texture when copying between compressed textures that don't > have block-aligned sizes. This workaround is enabled by default on all > Vulkan drivers to solve an issue in the Vulkan SPEC about the > texture-to-texture copies with compressed formats. See #1005 > (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more > details. > >* vulkan_use_d32s8: > (https://crbug.com/dawn/286): > Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When > available the backend will use D32S8 (toggle to on) but setting the toggle > to off will make it use the D24S8 format when possible. > >* vulkan_use_s8: > (https://crbug.com/dawn/666): > Vulkan has a pure stencil8 format but it is not universally available. > When this toggle is on, the backend will use S8 for the stencil8 format, > otherwise it will fallback to D32S8 or D24S8. > >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* use_placeholder_fragment_in_vertex_only_pipeline: > (https://crbug.com/dawn/136): > Use a placeholder empty fragment shader in vertex only render pipeline. > This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and > serves as a workaround by default enabled on some Metal devices with Intel > GPU to ensure the depth result is correct. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > >* use_vulkan_zero_initialize_workgroup_memory_extension: > (https://crbug.com/dawn/1302): > Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan > extension VK_KHR_zero_initialize_workgroup_memory is supported. > >* vulkan_use_image_robust_access_2: > (https://crbug.com/tint/1890): > Disable Tint robustness transform on textures when VK_EXT_robustness2 is > supported and robustImageAccess2 == VK_TRUE. > >* vulkan_use_buffer_robust_access_2: > (https://crbug.com/tint/1890): > Disable index clamping on the runtime-sized arrays on buffers in Tint > robustness transform when VK_EXT_robustness2 is supported and > robustBufferAccess2 == VK_TRUE. > >[WebGPU Required Toggles - enabled] >----------------------------------- >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > ><CPU> Vulkan backend - SwiftShader Device (Subzero) >---------------------------------------------------- > >[WebGPU Status] >--------------- >* Blocklisted > >[Adapter Supported Features] >---------------------------- >* depth-clip-control >* depth32float-stencil8 >* timestamp-query >* texture-compression-bc >* texture-compression-etc2 >* texture-compression-astc >* indirect-first-instance >* rg11b10ufloat-renderable >* bgra8unorm-storage >* float32filterable >* dawn-internal-usages >* dawn-multi-planar-formats >* dawn-native >* implicit-device-synchronization >* surface-capabilities >* transient-attachments >* unorm16texture-formats >* adapter-properties-memory-heaps >* adapter-properties-vk >* format-capabilities >* shared-texture-memory-opaque-fd >* shared-fence-vk-semaphore-opaque-fd > >[Enabled Toggle Names] >---------------------- >* lazy_clear_resource_on_first_use: > (https://crbug.com/dawn/145): > Clears resource to zero on first usage. This initializes the resource so > that no dirty bits from recycled memory is present in the new resource. > >* use_temporary_buffer_in_texture_to_texture_copy: > (https://crbug.com/dawn/42): > Split texture-to-texture copy into two copies: copy from source texture > into a temporary buffer, and copy from the temporary buffer into the > destination texture when copying between compressed textures that don't > have block-aligned sizes. This workaround is enabled by default on all > Vulkan drivers to solve an issue in the Vulkan SPEC about the > texture-to-texture copies with compressed formats. See #1005 > (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more > details. > >* vulkan_use_d32s8: > (https://crbug.com/dawn/286): > Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When > available the backend will use D32S8 (toggle to on) but setting the toggle > to off will make it use the D24S8 format when possible. > >* vulkan_use_s8: > (https://crbug.com/dawn/666): > Vulkan has a pure stencil8 format but it is not universally available. > When this toggle is on, the backend will use S8 for the stencil8 format, > otherwise it will fallback to D32S8 or D24S8. > >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* use_placeholder_fragment_in_vertex_only_pipeline: > (https://crbug.com/dawn/136): > Use a placeholder empty fragment shader in vertex only render pipeline. > This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and > serves as a workaround by default enabled on some Metal devices with Intel > GPU to ensure the depth result is correct. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > >* use_vulkan_zero_initialize_workgroup_memory_extension: > (https://crbug.com/dawn/1302): > Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan > extension VK_KHR_zero_initialize_workgroup_memory is supported. > >[WebGPU Required Toggles - enabled] >----------------------------------- >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > >Version Information >=================== >Data exported : 2025-01-03T16:55:22.652Z >Chrome version : YaBrowser/24.7.0.0 >Operating system : Linux 5.10.231-std-def-alt1 >Software rendering list path: Path=/src/gpu/config/software_rendering_list.json RevisionId=09780559a8f9cf04b4fcfe00351d3882761658e4 >Driver bug list path : Path=/src/gpu/config/gpu_driver_bug_list.json RevisionId=09780559a8f9cf04b4fcfe00351d3882761658e4 >ANGLE commit id : unknown hash >2D graphics backend : Skia/126 09780559a8f9cf04b4fcfe00351d3882761658e4 >Command Line : /usr/bin/yandex-browser-stable --ozone-platform=wayland --external-app-null-path --external-app-data=null_data --flag-switches-begin --flag-switches-end --eye-dropper-not-supported > >Driver Information >================== >Initialization time : 345 >In-process GPU : false >Passthrough Command Decoder : true >Sandboxed : false >GPU0 : VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)], DRIVER_VENDOR=SwANGLE, DRIVER_VERSION=5.0.0 *ACTIVE* >Optimus : false >AMD switchable : false >GPU CUDA compute capability major version: 0 >Pixel shader version : 1.00 >Vertex shader version : 1.00 >Max. MSAA samples : 4 >Machine model name : >Machine model version : >GL implementation parts : (gl=egl-angle,angle=swiftshader) >Display type : ANGLE_SWIFTSHADER >GL_VENDOR : Google Inc. (Google) >GL_RENDERER : ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) >GL_VERSION : OpenGL ES 2.0.0 (ANGLE 2.1.0 git hash: unknown hash) >GL_EXTENSIONS : GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_ARM_shader_framebuffer_fetch GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_EGL_image_external_wrap_modes GL_EXT_base_instance GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_clamp GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multi_draw_indirect GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_border_clamp GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_mirror_clamp_to_edge GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_blend_equation_advanced GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float >Disabled Extensions : >Disabled WebGL Extensions : >Window system binding vendor : Google Inc. (Google) >Window system binding version : 1.5 (ANGLE 2.1.0 git hash: unknown hash) >Window system binding extensions: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_ANGLE_create_surface_swap_interval EGL_ANGLE_vulkan_image EGL_KHR_partial_update EGL_ANGLE_global_fence_sync >XDG_CURRENT_DESKTOP : KDE >XDG_SESSION_TYPE : wayland >GDMSESSION : plasmawayland >Interfaces exposed by the Wayland compositor: wl_compositor:5 zwp_tablet_manager_v2:1 zwp_keyboard_shortcuts_inhibit_manager_v1:1 xdg_wm_base:4 zwlr_layer_shell_v1:3 zxdg_decoration_manager_v1:1 wp_viewporter:1 wp_fractional_scale_manager_v1:1 wl_shm:1 wl_seat:8 zwp_pointer_gestures_v1:3 zwp_pointer_constraints_v1:1 zwp_relative_pointer_manager_v1:1 wl_data_device_manager:3 zwlr_data_control_manager_v1:2 zwp_primary_selection_device_manager_v1:1 org_kde_kwin_idle:1 zwp_idle_inhibit_manager_v1:1 ext_idle_notifier_v1:1 org_kde_plasma_shell:8 org_kde_kwin_appmenu_manager:1 org_kde_kwin_server_decoration_palette_manager:1 org_kde_plasma_virtual_desktop_management:2 org_kde_kwin_shadow_manager:2 org_kde_kwin_dpms_manager:1 org_kde_kwin_server_decoration_manager:1 kde_output_management_v2:3 zxdg_output_manager_v1:3 wl_subcompositor:1 zxdg_exporter_v2:1 zxdg_importer_v2:1 xdg_activation_v1:1 wp_content_type_manager_v1:1 wp_tearing_control_manager_v1:1 kde_output_device_v2:2 wl_output:4 wp_drm_lease_device_v1:1 kde_output_order_v1:1 zwp_text_input_manager_v1:1 zwp_text_input_manager_v2:1 zwp_text_input_manager_v3:1 org_kde_kwin_contrast_manager:2 org_kde_kwin_blur_manager:1 org_kde_kwin_slide_manager:1 zwp_linux_dmabuf_v1:4 wl_drm:2 >Ozone platform : wayland >Direct rendering version : unknown >Reset notification strategy : 0x8252 >GPU process crash count : 3 >gfx::BufferFormats supported for allocation and texturing: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported > >Compositor Information >====================== >Tile Update Mode: One-copy >Partial Raster : Enabled > >GpuMemoryBuffers Status >======================= >R_8 : CAMERA_AND_CPU_READ_WRITE, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >R_16 : Software only >RG_88 : Software only >RG_1616 : Software only >BGR_565 : GPU_READ >RGBA_4444 : Software only >RGBX_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >RGBA_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >BGRX_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >BGRA_1010102 : SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >RGBA_1010102 : SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >BGRA_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >RGBA_F16 : Software only >YVU_420 : Software only >YUV_420_BIPLANAR : Software only >YUVA_420_TRIPLANAR: Software only >P010 : Software only > >Display(s) Information >====================== >Info : Display[47] bounds=[0,0 1366x768], workarea=[0,0 1366x768], scale=1, rotation=0, panel_rotation=0 external detected >Color space (all) : {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} >Buffer format (all) : RGBA_8888 >Color volume : {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} >SDR white level in nits : 203 >HDR relative maximum luminance: 1 >Bits per color component : 8 >Bits per pixel : 24 > >Video Acceleration Information >============================== >Decoding: >Encoding: > >Vulkan Information >================== > >Device Performance Information >============================== > >Driver Information for Hardware GPU >=================================== >Initialization time : 479 >In-process GPU : false >Passthrough Command Decoder : true >Sandboxed : false >GPU0 : VENDOR= 0x10de [Google Inc. (Mesa)], DEVICE=0x1381 [ANGLE (Mesa, NV117, OpenGL ES 3.2 Mesa 23.1.9)], DRIVER_VENDOR=Mesa, DRIVER_VERSION=23.1.9 *ACTIVE* >Optimus : false >AMD switchable : false >GPU CUDA compute capability major version: 0 >Pixel shader version : 1.00 >Vertex shader version : 1.00 >Max. MSAA samples : 8 >Machine model name : >Machine model version : >GL implementation parts : (gl=egl-angle,angle=opengl) >Display type : ANGLE_OPENGL >GL_VENDOR : Google Inc. (Mesa) >GL_RENDERER : ANGLE (Mesa, NV117, OpenGL ES 3.2 Mesa 23.1.9) >GL_VERSION : OpenGL ES 2.0.0 (ANGLE 2.1.0 git hash: unknown hash) >GL_EXTENSIONS : GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_external_update GL_ANGLE_translated_shader_source GL_ARB_sync GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_clamp GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multi_draw_indirect GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shadow_samplers GL_EXT_texture_border_clamp GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_mirror_clamp_to_edge GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_read_depth GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_WEBGL_video_texture >Disabled Extensions : GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent >Disabled WebGL Extensions : >Window system binding vendor : Google Inc. (Mesa) >Window system binding version : 1.5 (ANGLE 2.1.0 git hash: unknown hash) >Window system binding extensions: EGL_EXT_create_context_robustness EGL_KHR_create_context EGL_KHR_image_base EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_KHR_create_context_no_error EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_KHR_reusable_sync EGL_ANGLE_external_context_and_surface EGL_EXT_buffer_age EGL_ANGLE_context_virtualization >XDG_CURRENT_DESKTOP : KDE >XDG_SESSION_TYPE : wayland >GDMSESSION : plasmawayland >Interfaces exposed by the Wayland compositor: wl_compositor:5 zwp_tablet_manager_v2:1 zwp_keyboard_shortcuts_inhibit_manager_v1:1 xdg_wm_base:4 zwlr_layer_shell_v1:3 zxdg_decoration_manager_v1:1 wp_viewporter:1 wp_fractional_scale_manager_v1:1 wl_shm:1 wl_seat:8 zwp_pointer_gestures_v1:3 zwp_pointer_constraints_v1:1 zwp_relative_pointer_manager_v1:1 wl_data_device_manager:3 zwlr_data_control_manager_v1:2 zwp_primary_selection_device_manager_v1:1 org_kde_kwin_idle:1 zwp_idle_inhibit_manager_v1:1 ext_idle_notifier_v1:1 org_kde_plasma_shell:8 org_kde_kwin_appmenu_manager:1 org_kde_kwin_server_decoration_palette_manager:1 org_kde_plasma_virtual_desktop_management:2 org_kde_kwin_shadow_manager:2 org_kde_kwin_dpms_manager:1 org_kde_kwin_server_decoration_manager:1 kde_output_management_v2:3 zxdg_output_manager_v1:3 wl_subcompositor:1 zxdg_exporter_v2:1 zxdg_importer_v2:1 xdg_activation_v1:1 wp_content_type_manager_v1:1 wp_tearing_control_manager_v1:1 kde_output_device_v2:2 wl_output:4 wp_drm_lease_device_v1:1 kde_output_order_v1:1 zwp_text_input_manager_v1:1 zwp_text_input_manager_v2:1 zwp_text_input_manager_v3:1 org_kde_kwin_contrast_manager:2 org_kde_kwin_blur_manager:1 org_kde_kwin_slide_manager:1 zwp_linux_dmabuf_v1:4 wl_drm:2 >Ozone platform : wayland >Direct rendering version : unknown >Reset notification strategy : 0x8252 >GPU process crash count : 3 >gfx::BufferFormats supported for allocation and texturing: R_8: supported, R_16: supported, RG_88: supported, RG_1616: supported, BGR_565: supported, RGBA_4444: supported, RGBX_8888: supported, RGBA_8888: supported, BGRX_8888: supported, BGRA_1010102: supported, RGBA_1010102: supported, BGRA_8888: supported, RGBA_F16: supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: supported, P010: not supported > >Graphics Feature Status for Hardware GPU >======================================== >* Canvas: Hardware accelerated >* Canvas out-of-process rasterization: Enabled >* Custo Wallpaper Animation: Enabled >* Direct Rendering Display Compositor: Disabled >* Compositing: Hardware accelerated >* Multiple Raster Threads: Disabled >* OpenGL: Enabled >* Rasterization: Hardware accelerated >* Raw Draw: Disabled >* Skia Graphite: Disabled >* Video Decode: Hardware accelerated >* Video Encode: Software only. Hardware acceleration disabled >* Vulkan: Disabled >* WebGL: Hardware accelerated >* WebGL2: Hardware accelerated >* WebGPU: Disabled >* WebNN: Disabled > >Driver Bug Workarounds for Hardware GPU >======================================= >* enable_webgl_timer_query_extensions >* exit_on_context_lost >* disabled_extension_GL_KHR_blend_equation_advanced >* disabled_extension_GL_KHR_blend_equation_advanced_coherent > >Problems Detected for Hardware GPU >================================== >* WebGPU has been disabled via blocklist or the command line. > Disabled Features: webgpu > >* Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. > Disabled Features: video_encode > >* BROWSER-165374: Test blocklist entry > >* Disable KHR_blend_equation_advanced until cc shaders are updated: > (http://crbug.com/661715) > Applied Workarounds: disable(GL_KHR_blend_equation_advanced), > disable(GL_KHR_blend_equation_advanced_coherent) > >* Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: > (http://crbug.com/808744), (http://crbug.com/870491) > Applied Workarounds: enable_webgl_timer_query_extensions > >* Some drivers can't recover after OUT_OF_MEM and context lost: > (http://crbug.com/893177) > Applied Workarounds: exit_on_context_lost > >* BROWSER-165374: Test driver bug list entry > >Log Messages >============ >[14319:14319:0103/235428.440625:WARNING:angle_platform_impl.cc(49)] : renderergl_utils.cpp:2100 (GenerateCaps): Disabling GL_EXT_clip_cull_distance because only 8 clip distances, 0 cull distances and 0 combined clip/cull distances are supported by the driver. >[14319:14319:0103/235428.537275:WARNING:sandbox_linux.cc(430)] : InitializeSandbox() called with multiple threads in process gpu-process. >[14319:14319:0103/235430.564895:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.575567:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.576530:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.577497:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.578607:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.579425:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.582091:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.583148:ERROR:gbm_pixmap_wayland.cc(82)] : Cannot create bo with format= RGBA_8888 and usage=SCANOUT >[14319:14319:0103/235430.584076:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.586146:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.588538:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.589842:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.591282:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.592343:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.593599:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14319:14319:0103/235430.596954:ERROR:gbm_pixmap_wayland.cc(82)] : Cannot create bo with format= RGBA_8888 and usage=GPU_READ >[14319:14319:0103/235430.597873:ERROR:shared_image_factory.cc(1015)] : CreateSharedImage: could not create backing. >[14319:14319:0103/235430.598448:ERROR:shared_image_factory.cc(764)] : DestroySharedImage: Could not find shared image mailbox >GpuProcessHost: The GPU process exited with code 8704. >[14430:14430:0103/235430.840859:WARNING:angle_platform_impl.cc(49)] : renderergl_utils.cpp:2100 (GenerateCaps): Disabling GL_EXT_clip_cull_distance because only 8 clip distances, 0 cull distances and 0 combined clip/cull distances are supported by the driver. >[14430:14430:0103/235430.875642:WARNING:sandbox_linux.cc(430)] : InitializeSandbox() called with multiple threads in process gpu-process. >[14430:14430:0103/235431.212179:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.212851:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.215159:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.215765:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.216660:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.217820:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.219885:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.220499:ERROR:gbm_pixmap_wayland.cc(82)] : Cannot create bo with format= RGBA_8888 and usage=SCANOUT >[14430:14430:0103/235431.221267:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.221999:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.222680:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.225131:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.225775:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.226480:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.227147:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14430:14430:0103/235431.227696:ERROR:gbm_pixmap_wayland.cc(82)] : Cannot create bo with format= RGBA_8888 and usage=GPU_READ >[14430:14430:0103/235431.228142:ERROR:shared_image_factory.cc(1015)] : CreateSharedImage: could not create backing. >[14430:14430:0103/235431.228642:ERROR:shared_image_factory.cc(764)] : DestroySharedImage: Could not find shared image mailbox >[14430:14430:0103/235431.231011:ERROR:gpu_service_impl.cc(1140)] : Exiting GPU process because some drivers can't recover from errors. GPU process will restart shortly. >GpuProcessHost: The GPU process exited with code 8704. >[14443:14443:0103/235431.513319:WARNING:angle_platform_impl.cc(49)] : renderergl_utils.cpp:2100 (GenerateCaps): Disabling GL_EXT_clip_cull_distance because only 8 clip distances, 0 cull distances and 0 combined clip/cull distances are supported by the driver. >[14443:14443:0103/235431.569471:WARNING:sandbox_linux.cc(430)] : InitializeSandbox() called with multiple threads in process gpu-process. >[14443:14443:0103/235432.028327:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.029447:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.030105:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.030648:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.031260:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.031863:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.032414:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.032948:ERROR:gbm_pixmap_wayland.cc(82)] : Cannot create bo with format= RGBA_8888 and usage=SCANOUT >[14443:14443:0103/235432.033651:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.034328:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.034938:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.035650:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.036273:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.036858:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.037439:ERROR:gbm_wrapper.cc(74)] : Failed to get fd for plane.: ÐÐµÑ Ñакого Ñайла или каÑалога (2) >[14443:14443:0103/235432.038109:ERROR:gbm_pixmap_wayland.cc(82)] : Cannot create bo with format= RGBA_8888 and usage=GPU_READ >[14443:14443:0103/235432.038543:ERROR:shared_image_factory.cc(1015)] : CreateSharedImage: could not create backing. >[14443:14443:0103/235432.038966:ERROR:shared_image_factory.cc(764)] : DestroySharedImage: Could not find shared image mailbox >GpuProcessHost: The GPU process exited with code 8704. >[14462:14462:0103/235432.411776:WARNING:sandbox_linux.cc(430)] : InitializeSandbox() called with multiple threads in process gpu-process.
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