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– Attachment 18979 Details for
Bug 55059
Не работает аппаратное ускорение в wayland
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chrome://gpu
about-gpu-2025-07-08T13-26-20-307Z.txt (text/plain), 66.64 KB, created by
Evgeniy
on 2025-07-08 16:32:00 MSK
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Description:
chrome://gpu
Filename:
MIME Type:
Creator:
Evgeniy
Created:
2025-07-08 16:32:00 MSK
Size:
66.64 KB
patch
obsolete
>Graphics Feature Status >======================= >* Canvas: Hardware accelerated >* Direct Rendering Display Compositor: Disabled >* Compositing: Software only. Hardware acceleration disabled >* Multiple Raster Threads: Enabled >* OpenGL: Enabled >* Rasterization: Hardware accelerated >* Raw Draw: Disabled >* Skia Graphite: Disabled >* Video Decode: Hardware accelerated >* Video Encode: Hardware accelerated >* Vulkan: Enabled >* WebGL: Hardware accelerated but at reduced performance >* WebGL2: Hardware accelerated but at reduced performance >* WebGPU: Hardware accelerated but at reduced performance >* WebNN: Disabled > >Version Information >=================== >Data exported : 2025-07-08T13:26:04.793Z >Chrome version : Chrome/137.0.7151.119 >Operating system : Linux 6.12.34-6.12-alt1 >Software rendering list URL: https://chromium.googlesource.com/chromium/src/+/e0ac9d12dff5f2d33c935958b06bf1ded7f1c08c/gpu/config/software_rendering_list.json >Driver bug list URL : https://chromium.googlesource.com/chromium/src/+/e0ac9d12dff5f2d33c935958b06bf1ded7f1c08c/gpu/config/gpu_driver_bug_list.json >ANGLE commit id : unknown hash >2D graphics backend : Skia/137 0dfd95a49aed617f242c8b06dd5b255d1cb07776 >Command Line : /usr/lib64/chromium/chromium --ozone-platform=wayland --use-angle=vulkan --enable-features=Vulkan,VulkanFromANGLE,DefaultANGLEVulkan,VaapiIgnoreDriverChecks,VaapiVideoDecoder,UseMultiPlaneFormatForHardwareVideo,VaapiVideoEncoder --flag-switches-begin --ignore-gpu-blocklist --ozone-platform-hint=wayland --flag-switches-end > >Driver Information >================== >Initialization time : 107 >In-process GPU : false >Skia Backend : GaneshVulkan >Passthrough Command Decoder : true >Sandboxed : false >GPU0 : VENDOR= 0x1002 [Google Inc. (AMD)], DEVICE=0x67df [ANGLE (AMD, Vulkan 1.4.305 (AMD Radeon RX 580 Series (RADV POLARIS10) (0x000067DF)), radv-25.0.6)], DRIVER_VENDOR=AMD, DRIVER_VERSION=25.0.6 *ACTIVE* >Optimus : false >AMD switchable : false >Pixel shader version : 1.00 >Vertex shader version : 1.00 >Max. MSAA samples : 8 >Machine model name : >Machine model version : >GL implementation parts : (gl=egl-angle,angle=vulkan) >Display type : ANGLE_VULKAN >GL_VENDOR : Google Inc. (AMD) >GL_RENDERER : ANGLE (AMD, Vulkan 1.4.305 (AMD Radeon RX 580 Series (RADV POLARIS10) (0x000067DF)), radv-25.0.6) >GL_VERSION : OpenGL ES 2.0.0 (ANGLE 2.1 git hash: unknown hash) >GL_EXTENSIONS : GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_blob_cache GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_logic_op GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_ARM_rgba8 GL_ARM_shader_framebuffer_fetch GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_EGL_image_external_wrap_modes GL_EXT_EGL_image_storage_compression GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clear_texture GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_clamp GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multi_draw_indirect GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_border_clamp GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_mirror_clamp_to_edge GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_blend_equation_advanced GL_KHR_debug GL_KHR_robustness GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_copy_image GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box GL_OES_required_internalformat GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float >Disabled Extensions : >Disabled WebGL Extensions : >Window system binding vendor : Google Inc. (AMD) >Window system binding version : 1.5 (ANGLE 2.1 git hash: unknown hash) >Window system binding extensions: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANDROID_native_fence_sync EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_ANGLE_create_surface_swap_interval EGL_ANGLE_vulkan_image EGL_KHR_partial_update EGL_ANGLE_global_fence_sync EGL_ANGLE_memory_usage_report >XDG_CURRENT_DESKTOP : KDE:KDE-Wayland >XDG_SESSION_TYPE : wayland >GDMSESSION : plasma >Interfaces exposed by the Wayland compositor: wl_compositor:6 zwp_tablet_manager_v2:1 zwp_keyboard_shortcuts_inhibit_manager_v1:1 zxdg_decoration_manager_v1:1 wp_viewporter:1 wp_security_context_manager_v1:1 wp_fractional_scale_manager_v1:1 wl_shm:1 wl_seat:9 zwp_pointer_gestures_v1:3 zwp_pointer_constraints_v1:1 zwp_relative_pointer_manager_v1:1 wl_data_device_manager:3 zwlr_data_control_manager_v1:2 wp_cursor_shape_manager_v1:1 zwp_primary_selection_device_manager_v1:1 org_kde_kwin_idle:1 zwp_idle_inhibit_manager_v1:1 ext_idle_notifier_v1:1 org_kde_plasma_shell:8 org_kde_kwin_appmenu_manager:2 org_kde_kwin_server_decoration_palette_manager:1 org_kde_plasma_virtual_desktop_management:2 org_kde_kwin_shadow_manager:2 org_kde_kwin_dpms_manager:1 org_kde_kwin_server_decoration_manager:1 kde_output_management_v2:12 zxdg_output_manager_v1:3 wl_subcompositor:1 zxdg_exporter_v2:1 zxdg_importer_v2:1 xdg_activation_v1:1 wp_content_type_manager_v1:1 wp_tearing_control_manager_v1:1 xdg_toplevel_drag_manager_v1:1 xdg_toplevel_icon_manager_v1:1 kde_screen_edge_manager_v1:1 frog_color_management_factory_v1:1 wp_presentation:2 wp_color_manager_v1:1 xdg_wm_dialog_v1:1 kde_external_brightness_v1:2 wp_alpha_modifier_v1:1 wp_linux_drm_syncobj_manager_v1:1 xdg_wm_base:6 zwlr_layer_shell_v1:5 kde_output_device_v2:11 kde_output_device_v2:11 wl_output:4 wp_drm_lease_device_v1:1 kde_output_order_v1:1 zwp_text_input_manager_v1:1 zwp_text_input_manager_v2:1 zwp_text_input_manager_v3:1 org_kde_kwin_blur_manager:1 org_kde_kwin_contrast_manager:2 org_kde_kwin_slide_manager:1 xdg_system_bell_v1:1 zwp_linux_dmabuf_v1:4 wl_drm:2 >Ozone platform : wayland >Direct rendering version : unknown >Reset notification strategy : 0x8252 >GPU process crash count : 0 >gfx::BufferFormats supported for allocation and texturing: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported > >Driver Bug Workarounds >====================== >* enable_webgl_timer_query_extensions > >Problems Detected >================= >* Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. > Disabled Features: gpu_compositing > >* Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: > (http://crbug.com/808744), (http://crbug.com/870491) > Applied Workarounds: enable_webgl_timer_query_extensions > >ANGLE Features >============== >* allowCompressedFormats (Frontend workarounds): Enabled > >* alwaysEnableEmulatedMultidrawExtensions (Frontend workarounds): Disabled > >* alwaysRunLinkSubJobsThreaded (Frontend features): Enabled > >* cacheCompiledShader (Frontend features): Enabled > >* compileJobIsThreadSafe (Frontend features): Enabled > >* disableAnisotropicFiltering (Frontend workarounds): Disabled > >* disableProgramBinary (Frontend features): Disabled > >* disableProgramCaching (Frontend features): Disabled > >* disableProgramCachingForTransformFeedback (Frontend workarounds): Disabled > >* dumpShaderSource (Frontend features): Disabled > >* dumpTranslatedShaders (Frontend features): Disabled > >* emulatePixelLocalStorage (Frontend features): Enabled > >* enableCaptureLimits (Frontend features): Disabled > >* enableProgramBinaryForCapture (Frontend features): Disabled > >* enableShaderSubstitution (Frontend workarounds): Disabled > >* enableTranslatedShaderSubstitution (Frontend workarounds): Disabled > >* forceDepthAttachmentInitOnClear (Frontend workarounds): Disabled > >* forceFlushAfterDrawcallUsingShadowmap (Frontend workarounds): Disabled > >* forceGlErrorChecking (Frontend features): Disabled > >* forceInitShaderVariables (Frontend features): Disabled > >* forceMinimumMaxVertexAttributes (Frontend features): Disabled > >* forceRobustResourceInit (Frontend features): Disabled > >* linkJobIsThreadSafe (Frontend features): Enabled > >* loseContextOnOutOfMemory (Frontend workarounds): Enabled > >* rejectWebglShadersWithUndefinedBehavior (Frontend workarounds): Enabled > >* singleThreadedTextureDecompression (Frontend workarounds): Disabled > >* uncurrentEglSurfaceUponSurfaceDestroy (Frontend workarounds): Enabled > >* adjustClearColorPrecision (Vulkan workarounds): Disabled > >* allocateNonZeroMemory (Vulkan features): Disabled > >* allowGenerateMipmapWithCompute (Vulkan features): Enabled > >* allowHostImageCopyDespiteNonIdenticalLayout (Vulkan features): Disabled > >* allowMultisampledRenderToTextureEmulation (Vulkan workarounds): Disabled > >* allowPipelineStatisticsForPrimitivesGeneratedQuery (Vulkan workarounds): Disabled > >* appendAliasedMemoryDecorations (Vulkan workarounds): Enabled > >* asyncCommandBufferReset (Vulkan features): Enabled > >* asyncGarbageCleanup (Vulkan features): Enabled > >* avoidInvisibleWindowSwapchainRecreate (Vulkan workarounds): Disabled > >* avoidOpSelectWithMismatchingRelaxedPrecision (Vulkan workarounds): Disabled > >* bottomLeftOriginPresentRegionRectangles (Vulkan workarounds): Disabled > >* bresenhamLineRasterization (Vulkan features): Enabled > >* clDumpVkSpirv (Vulkan features): Disabled > >* clampFragDepth (Vulkan workarounds): Disabled > >* clampPointSize (Vulkan workarounds): Disabled > >* compressVertexData (Vulkan workarounds): Disabled > >* descriptorSetCache (Vulkan features): Enabled > >* destroyOldSwapchainInSharedPresentMode (Vulkan workarounds): Disabled > >* disableDepthStencilResolveThroughAttachment (Vulkan workarounds): Disabled > >* disableFlippingBlitWithCommand (Vulkan workarounds): Disabled > >* disablePipelineCacheLoadForTesting (Vulkan workarounds): Disabled > >* disableSeparateShaderObjects (Vulkan app workarounds): Disabled > >* disallowMixedDepthStencilLoadOpNoneAndLoad (Vulkan workarounds): Disabled > >* doubleDepthBiasConstantFactor (Vulkan workarounds): Enabled > >* eglColorspaceAttributePassthrough (Vulkan features): Disabled > >* emulateAdvancedBlendEquations (Vulkan features): Enabled > >* emulateDithering (Vulkan features): Disabled > >* emulateR32fImageAtomicExchange (Vulkan workarounds): Disabled > >* emulateTransformFeedback (Vulkan features): Disabled > >* emulatedPrerotation180 (Vulkan features): Disabled > >* emulatedPrerotation270 (Vulkan features): Disabled > >* emulatedPrerotation90 (Vulkan features): Disabled > >* enableAdditionalBlendFactorsForDithering (Vulkan app workarounds): Disabled > >* enableAsyncPipelineCacheCompression (Vulkan workarounds): Enabled > >* enableExtraSubmitFence (Vulkan workarounds): Disabled > >* enableMergeClientAttribBuffer (Vulkan features): Disabled > >* enableMultisampledRenderToTexture (Vulkan workarounds): Disabled > >* enableParallelCompileAndLink (Vulkan features): Disabled > >* enablePipelineCacheDataCompression (Vulkan features): Enabled > >* enablePortabilityEnumeration (Vulkan workarounds): Disabled > >* enablePrecisionQualifiers (Vulkan features): Enabled > >* explicitlyCastMediumpFloatTo16Bit (Vulkan workarounds): Disabled > >* explicitlyEnablePerSampleShading (Vulkan workarounds): Enabled > >* exposeES32ForTesting (Vulkan workarounds): Disabled > >* exposeNonConformantExtensionsAndVersions (Vulkan workarounds): Disabled > >* forceContinuousRefreshOnSharedPresent (Vulkan features): Disabled > >* forceD16TexFilter (Vulkan workarounds): Disabled > >* forceDisableFullScreenExclusive (Vulkan workarounds): Disabled > >* forceFallbackFormat (Vulkan workarounds): Disabled > >* forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds): Disabled > >* forceHostImageCopyForLuma (Vulkan features): Disabled > >* forceMaxUniformBufferSize16KB (Vulkan workarounds): Disabled > >* forceNearestFiltering (Vulkan workarounds): Disabled > >* forceNearestMipFiltering (Vulkan workarounds): Disabled > >* forceSampleUsageForAhbBackedImages (Vulkan app workarounds): Disabled > >* forceSubmitImmutableTextureUpdates (Vulkan app workarounds): Disabled > >* forceTextureLodOffset1 (Vulkan workarounds): Disabled > >* forceTextureLodOffset2 (Vulkan workarounds): Disabled > >* forceTextureLodOffset3 (Vulkan workarounds): Disabled > >* forceTextureLodOffset4 (Vulkan workarounds): Disabled > >* forceWaitForSubmissionToCompleteForQueryResult (Vulkan workarounds): Disabled > >* generateFragmentShadingRateAttchementWithCpu (Vulkan features): Disabled > >* hasBlobCacheThatEvictsOldItemsFirst (Vulkan features): Enabled > >* limitMaxStorageBufferSize (Vulkan workarounds): Disabled > >* limitSampleCountTo2 (Vulkan workarounds): Disabled > >* logMemoryReportCallbacks (Vulkan features): Disabled > >* logMemoryReportStats (Vulkan features): Disabled > >* mapUnspecifiedColorSpaceToPassThrough (Vulkan features): Enabled > >* mergeProgramPipelineCachesToGlobalCache (Vulkan workarounds): Enabled > >* mutableMipmapTextureUpload (Vulkan features): Disabled > >* overrideSurfaceFormatRGB8ToRGBA8 (Vulkan workarounds): Enabled > >* padBuffersToMaxVertexAttribStride (Vulkan workarounds): Enabled > >* permanentlySwitchToFramebufferFetchMode (Vulkan features): Disabled > >* persistentlyMappedBuffers (Vulkan features): Enabled > >* preferAggregateBarrierCalls (Vulkan workarounds): Enabled > >* preferCPUForBufferSubData (Vulkan features): Disabled > >* preferCachedNoncoherentForDynamicStreamBufferUsage (Vulkan features): Disabled > >* preferDeviceLocalMemoryHostVisible (Vulkan features): Disabled > >* preferDoubleBufferSwapchainOnFifoMode (Vulkan features): Disabled > >* preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds): Disabled > >* preferDynamicRendering (Vulkan features): Enabled > >* preferHostCachedForNonStaticBufferUsage (Vulkan features): Disabled > >* preferLinearFilterForYUV (Vulkan features): Disabled > >* preferMSRTSSFlagByDefault (Vulkan features): Disabled > >* preferMonolithicPipelinesOverLibraries (Vulkan workarounds): Disabled > >* preferSkippingInvalidateForEmulatedFormats (Vulkan workarounds): Enabled > >* preferSubmitAtFBOBoundary (Vulkan workarounds): Disabled > >* preferSubmitOnAnySamplesPassedQueryEnd (Vulkan workarounds): Disabled > >* provokingVertex (Vulkan features): Enabled > >* retainSPIRVDebugInfo (Vulkan features): Disabled > >* roundOutputAfterDithering (Vulkan workarounds): Disabled > >* skipPipelineCacheSerialization (Vulkan features): Disabled > >* slowDownMonolithicPipelineCreationForTesting (Vulkan workarounds): Disabled > >* supports16BitInputOutput (Vulkan features): Disabled > >* supports16BitPushConstant (Vulkan features): Enabled > >* supports16BitStorageBuffer (Vulkan features): Enabled > >* supports16BitUniformAndStorageBuffer (Vulkan features): Enabled > >* supports8BitPushConstant (Vulkan features): Enabled > >* supports8BitStorageBuffer (Vulkan features): Enabled > >* supports8BitUniformAndStorageBuffer (Vulkan features): Enabled > >* supportsAndroidHardwareBuffer (Vulkan features): Disabled > >* supportsAndroidNativeFenceSync (Vulkan features): Enabled > >* supportsAngleRgbxInternalFormat (Vulkan features): Enabled > >* supportsAppleClipDistance (Vulkan features): Enabled > >* supportsAstcSliced3d (Vulkan features): Disabled > >* supportsBindMemory2 (Vulkan features): Enabled > >* supportsBlendOperationAdvanced (Vulkan features): Disabled > >* supportsBlendOperationAdvancedCoherent (Vulkan features): Disabled > >* supportsColorWriteEnable (Vulkan features): Disabled > >* supportsComputeTranscodeEtcToBc (Vulkan features): Disabled > >* supportsCustomBorderColor (Vulkan features): Enabled > >* supportsDenormFtzFp16 (Vulkan features): Disabled > >* supportsDenormFtzFp32 (Vulkan features): Enabled > >* supportsDenormFtzFp64 (Vulkan features): Enabled > >* supportsDenormPreserveFp16 (Vulkan features): Disabled > >* supportsDenormPreserveFp32 (Vulkan features): Enabled > >* supportsDenormPreserveFp64 (Vulkan features): Enabled > >* supportsDepthClampZeroOne (Vulkan features): Enabled > >* supportsDepthClipControl (Vulkan features): Enabled > >* supportsDepthStencilIndependentResolveNone (Vulkan features): Enabled > >* supportsDepthStencilResolve (Vulkan features): Enabled > >* supportsDeviceFault (Vulkan features): Enabled > >* supportsDynamicRendering (Vulkan features): Enabled > >* supportsDynamicRenderingLocalRead (Vulkan features): Enabled > >* supportsExtendedDynamicState (Vulkan features): Enabled > >* supportsExtendedDynamicState2 (Vulkan features): Enabled > >* supportsExternalFenceCapabilities (Vulkan features): Enabled > >* supportsExternalFenceFd (Vulkan features): Enabled > >* supportsExternalFormatResolve (Vulkan features): Disabled > >* supportsExternalMemoryDmaBufAndModifiers (Vulkan features): Disabled > >* supportsExternalMemoryFd (Vulkan features): Enabled > >* supportsExternalMemoryFuchsia (Vulkan features): Disabled > >* supportsExternalMemoryHost (Vulkan features): Enabled > >* supportsExternalSemaphoreCapabilities (Vulkan features): Enabled > >* supportsExternalSemaphoreFd (Vulkan features): Enabled > >* supportsExternalSemaphoreFuchsia (Vulkan features): Disabled > >* supportsFormatFeatureFlags2 (Vulkan features): Enabled > >* supportsFoveatedRendering (Vulkan features): Disabled > >* supportsFragmentShaderPixelInterlock (Vulkan features): Disabled > >* supportsFragmentShadingRate (Vulkan features): Disabled > >* supportsFullScreenExclusive (Vulkan features): Disabled > >* supportsGeometryStreamsCapability (Vulkan features): Enabled > >* supportsGetMemoryRequirements2 (Vulkan features): Enabled > >* supportsGraphicsPipelineLibrary (Vulkan features): Disabled > >* supportsHostImageCopy (Vulkan features): Disabled > >* supportsHostQueryReset (Vulkan features): Enabled > >* supportsImage2dViewOf3d (Vulkan features): Enabled > >* supportsImageCompressionControl (Vulkan features): Enabled > >* supportsImageCompressionControlSwapchain (Vulkan features): Disabled > >* supportsImageCubeArray (Vulkan features): Enabled > >* supportsImageFormatList (Vulkan features): Enabled > >* supportsImagelessFramebuffer (Vulkan features): Enabled > >* supportsIncrementalPresent (Vulkan features): Enabled > >* supportsIndexTypeUint8 (Vulkan features): Enabled > >* supportsLegacyDithering (Vulkan features): Disabled > >* supportsLockSurfaceExtension (Vulkan features): Disabled > >* supportsLogicOpDynamicState (Vulkan features): Enabled > >* supportsMaintenance5 (Vulkan features): Enabled > >* supportsMemoryBudget (Vulkan features): Enabled > >* supportsMultiDrawIndirect (Vulkan features): Enabled > >* supportsMultisampledRenderToSingleSampled (Vulkan features): Disabled > >* supportsMultiview (Vulkan features): Enabled > >* supportsPipelineCreationFeedback (Vulkan features): Enabled > >* supportsPipelineProtectedAccess (Vulkan features): Disabled > >* supportsPipelineRobustness (Vulkan features): Enabled > >* supportsPipelineStatisticsQuery (Vulkan features): Enabled > >* supportsPortabilityEnumeration (Vulkan features): Enabled > >* supportsPresentation (Vulkan features): Enabled > >* supportsPrimitiveTopologyListRestart (Vulkan features): Enabled > >* supportsPrimitivesGeneratedQuery (Vulkan features): Enabled > >* supportsProtectedMemory (Vulkan features): Disabled > >* supportsRasterizationOrderAttachmentAccess (Vulkan features): Disabled > >* supportsRenderPassLoadStoreOpNone (Vulkan features): Enabled > >* supportsRenderPassStoreOpNone (Vulkan features): Disabled > >* supportsRenderpass2 (Vulkan features): Enabled > >* supportsRoundingModeRteFp16 (Vulkan features): Disabled > >* supportsRoundingModeRteFp32 (Vulkan features): Enabled > >* supportsRoundingModeRteFp64 (Vulkan features): Enabled > >* supportsRoundingModeRtzFp16 (Vulkan features): Disabled > >* supportsRoundingModeRtzFp32 (Vulkan features): Enabled > >* supportsRoundingModeRtzFp64 (Vulkan features): Enabled > >* supportsSPIRV14 (Vulkan features): Enabled > >* supportsSampler2dViewOf3d (Vulkan features): Disabled > >* supportsSamplerMirrorClampToEdge (Vulkan features): Enabled > >* supportsShaderFloat16 (Vulkan features): Disabled > >* supportsShaderFloat64 (Vulkan features): Enabled > >* supportsShaderFramebufferFetch (Vulkan features): Enabled > >* supportsShaderFramebufferFetchDepthStencil (Vulkan features): Disabled > >* supportsShaderFramebufferFetchNonCoherent (Vulkan features): Enabled > >* supportsShaderInt8 (Vulkan features): Enabled > >* supportsShaderNonSemanticInfo (Vulkan features): Disabled > >* supportsShaderStencilExport (Vulkan features): Enabled > >* supportsSharedPresentableImageExtension (Vulkan features): Disabled > >* supportsSignedZeroInfNanPreserveFp16 (Vulkan features): Disabled > >* supportsSignedZeroInfNanPreserveFp32 (Vulkan features): Enabled > >* supportsSignedZeroInfNanPreserveFp64 (Vulkan features): Enabled > >* supportsSurfaceCapabilities2Extension (Vulkan features): Enabled > >* supportsSurfaceMaintenance1 (Vulkan features): Enabled > >* supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Enabled > >* supportsSurfaceProtectedSwapchains (Vulkan features): Disabled > >* supportsSurfacelessQueryExtension (Vulkan features): Disabled > >* supportsSwapchainMaintenance1 (Vulkan features): Enabled > >* supportsSwapchainMutableFormat (Vulkan features): Disabled > >* supportsSynchronization2 (Vulkan features): Enabled > >* supportsTextureCompressionAstcHdr (Vulkan features): Disabled > >* supportsTimelineSemaphore (Vulkan features): Enabled > >* supportsTimestampSurfaceAttribute (Vulkan features): Disabled > >* supportsTransformFeedbackExtension (Vulkan features): Enabled > >* supportsUniformBufferStandardLayout (Vulkan features): Enabled > >* supportsVertexInputDynamicState (Vulkan features): Enabled > >* supportsYUVSamplerConversion (Vulkan features): Enabled > >* supportsYuvTarget (Vulkan features): Disabled > >* swapbuffersOnFlushOrFinishWithSingleBuffer (Vulkan features): Disabled > >* syncMonolithicPipelinesToBlobCache (Vulkan workarounds): Disabled > >* useCullModeDynamicState (Vulkan workarounds): Enabled > >* useDepthBiasEnableDynamicState (Vulkan workarounds): Enabled > >* useDepthCompareOpDynamicState (Vulkan workarounds): Enabled > >* useDepthTestEnableDynamicState (Vulkan workarounds): Enabled > >* useDepthWriteEnableDynamicState (Vulkan workarounds): Enabled > >* useDualPipelineBlobCacheSlots (Vulkan features): Disabled > >* useEmptyBlobsToEraseOldPipelineCacheFromBlobCache (Vulkan features): Disabled > >* useFrontFaceDynamicState (Vulkan workarounds): Enabled > >* useMultipleDescriptorsForExternalFormats (Vulkan workarounds): Enabled > >* useNonZeroStencilWriteMaskStaticState (Vulkan workarounds): Disabled > >* usePrimitiveRestartEnableDynamicState (Vulkan workarounds): Enabled > >* useRasterizerDiscardEnableDynamicState (Vulkan workarounds): Enabled > >* useResetCommandBufferBitForSecondaryPools (Vulkan workarounds): Disabled > >* useStencilOpDynamicState (Vulkan workarounds): Enabled > >* useStencilTestEnableDynamicState (Vulkan workarounds): Enabled > >* useVertexInputBindingStrideDynamicState (Vulkan workarounds): Disabled > >* useVkEventForBufferBarrier (Vulkan features): Disabled > >* useVkEventForImageBarrier (Vulkan features): Disabled > >* useVmaForImageSuballocation (Vulkan features): Enabled > >* usesNativeBuiltinClKernel (Vulkan features): Disabled > >* varyingsRequireMatchingPrecisionInSpirv (Vulkan workarounds): Disabled > >* verifyPipelineCacheInBlobCache (Vulkan features): Disabled > >* waitIdleBeforeSwapchainRecreation (Vulkan workarounds): Disabled > >* warmUpPipelineCacheAtLink (Vulkan features): Enabled > >* wrapSwitchInIfTrue (Vulkan workarounds): Disabled > >Dawn Info >========= > ><Unknown GPU> OpenGLES backend - ANGLE (AMD, Vulkan 1.4.305 (AMD Radeon RX 580 Series (RADV POLARIS10) (0x000067DF)), radv-25.0.6) (Compatibility Mode) >-------------------------------------------------------------------------------------------------------------------------------------------------------- > >[WebGPU Status] >--------------- >* Available > >[Adapter Supported Features] >---------------------------- >* texture-compression-bc >* texture-compression-etc2 >* float32blendable >* dual-source-blending >* dawn-internal-usages >* dawn-native >* implicit-device-synchronization >* angle-texture-sharing >* unorm16texture-formats >* snorm16texture-formats >* dawn-format-capabilities >* norm16texture-formats >* shared-fence-sync-fd >* shared-fence-egl-sync > >[Enabled Toggle Names] >---------------------- >* lazy_clear_resource_on_first_use: > (https://crbug.com/dawn/145): > Clears resource to zero on first usage. This initializes the resource so > that no dirty bits from recycled memory is present in the new resource. > >* disable_indexed_draw_buffers: > (https://crbug.com/dawn/582): > Disables the use of indexed draw buffer state which is unsupported on some > platforms. > >* flush_before_client_wait_sync: > (https://crbug.com/dawn/633): > Call glFlush before glClientWaitSync to work around bugs in the latter > >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* use_placeholder_fragment_in_vertex_only_pipeline: > (https://crbug.com/dawn/136): > Use a placeholder empty fragment shader in vertex only render pipeline. > This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and > serves as a workaround by default enabled on some Metal devices with Intel > GPU to ensure the depth result is correct. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > >* use_blit_for_buffer_to_stencil_texture_copy: > (https://crbug.com/dawn/1389): > Use a blit instead of a copy command to copy buffer data to the stencil > aspect of a texture. Works around an issue where stencil writes by copy > commands are not visible to a render or compute pass. > >* use_blit_for_depth16unorm_texture_to_buffer_copy: > (https://crbug.com/dawn/1782): > Use a blit instead of a copy command to copy depth aspect of a texture to > a buffer.Workaround for OpenGL and OpenGLES. > >* use_blit_for_depth32float_texture_to_buffer_copy: > (https://crbug.com/dawn/1782): > Use a blit instead of a copy command to copy depth aspect of a texture to > a buffer.Workaround for OpenGLES. > >* use_blit_for_stencil_texture_to_buffer_copy: > (https://crbug.com/dawn/1782): > Use a blit instead of a copy command to copy stencil aspect of a texture > to a buffer.Workaround for OpenGLES. > >* use_blit_for_snorm_texture_to_buffer_copy: > (https://crbug.com/dawn/1781): > Use a blit instead of a copy command to copy snorm texture to a > buffer.Workaround for OpenGLES. > >* use_blit_for_rgb9e5ufloat_texture_copy: > (https://crbug.com/dawn/2079): > Use a blit instead of a copy command to copy rgb9e5ufloat texture to a > texture or a buffer.Workaround for OpenGLES. > >* use_t2b2t_for_srgb_texture_copy: > (https://crbug.com/dawn/2362): > Use T2B and B2T copies to emulate a T2T copy between sRGB and non-sRGB > textures.Workaround for OpenGLES. > >[WebGPU Required Toggles - enabled] >----------------------------------- >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > ><Discrete GPU> Vulkan backend - AMD Radeon RX 580 Series (RADV POLARIS10) >-------------------------------------------------------------------------- > >[WebGPU Status] >--------------- >* Available > >[Adapter Supported Features] >---------------------------- >* depth-clip-control >* depth32float-stencil8 >* timestamp-query >* texture-compression-bc >* indirect-first-instance >* rg11b10ufloat-renderable >* bgra8unorm-storage >* float32filterable >* float32blendable >* clip-distances >* dual-source-blending >* subgroups >* core-features-and-limits >* dawn-internal-usages >* dawn-multi-planar-formats >* dawn-native >* implicit-device-synchronization >* transient-attachments >* unorm16texture-formats >* snorm16texture-formats >* adapter-properties-memory-heaps >* adapter-properties-vk >* dawn-format-capabilities >* norm16texture-formats >* shared-texture-memory-opaque-fd >* shared-fence-vk-semaphore-opaque-fd >* shared-fence-sync-fd >* dawn-load-resolve-texture >* flexible-texture-views > >[Enabled Toggle Names] >---------------------- >* lazy_clear_resource_on_first_use: > (https://crbug.com/dawn/145): > Clears resource to zero on first usage. This initializes the resource so > that no dirty bits from recycled memory is present in the new resource. > >* use_temporary_buffer_in_texture_to_texture_copy: > (https://crbug.com/dawn/42): > Split texture-to-texture copy into two copies: copy from source texture > into a temporary buffer, and copy from the temporary buffer into the > destination texture when copying between compressed textures that don't > have block-aligned sizes. This workaround is enabled by default on all > Vulkan drivers to solve an issue in the Vulkan SPEC about the > texture-to-texture copies with compressed formats. See #1005 > (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more > details. > >* vulkan_use_d32s8: > (https://crbug.com/dawn/286): > Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When > available the backend will use D32S8 (toggle to on) but setting the toggle > to off will make it use the D24S8 format when possible. > >* vulkan_use_s8: > (https://crbug.com/dawn/666): > Vulkan has a pure stencil8 format but it is not universally available. > When this toggle is on, the backend will use S8 for the stencil8 format, > otherwise it will fallback to D32S8 or D24S8. > >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* vulkan_use_demote_to_helper_invocation_extension: > (https://crbug.com/42250787): > Sets the use of the vulkan demote to helper extension > >* use_placeholder_fragment_in_vertex_only_pipeline: > (https://crbug.com/dawn/136): > Use a placeholder empty fragment shader in vertex only render pipeline. > This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and > serves as a workaround by default enabled on some Metal devices with Intel > GPU to ensure the depth result is correct. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > >* use_vulkan_zero_initialize_workgroup_memory_extension: > (https://crbug.com/dawn/1302): > Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan > extension VK_KHR_zero_initialize_workgroup_memory is supported. > >* vulkan_use_image_robust_access_2: > (https://crbug.com/tint/1890): > Disable Tint robustness transform on textures when VK_EXT_robustness2 is > supported and robustImageAccess2 == VK_TRUE. > >* vulkan_use_buffer_robust_access_2: > (https://crbug.com/tint/1890): > Disable index clamping on the runtime-sized arrays on buffers in Tint > robustness transform when VK_EXT_robustness2 is supported and > robustBufferAccess2 == VK_TRUE. > >[WebGPU Required Toggles - enabled] >----------------------------------- >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > ><CPU> Vulkan backend - llvmpipe (LLVM 19.1.5, 256 bits) >-------------------------------------------------------- > >[WebGPU Status] >--------------- >* Blocklisted - crbug.com/40057808: CPU adapters not fully tested or conformant. > >[Adapter Supported Features] >---------------------------- >* depth-clip-control >* depth32float-stencil8 >* timestamp-query >* texture-compression-bc >* indirect-first-instance >* shader-f16 >* rg11b10ufloat-renderable >* bgra8unorm-storage >* float32filterable >* float32blendable >* clip-distances >* dual-source-blending >* subgroups >* core-features-and-limits >* dawn-internal-usages >* dawn-multi-planar-formats >* dawn-native >* implicit-device-synchronization >* transient-attachments >* unorm16texture-formats >* adapter-properties-memory-heaps >* adapter-properties-vk >* dawn-format-capabilities >* dawn-drm-format-capabilities >* shared-texture-memory-dma-buf >* shared-texture-memory-opaque-fd >* shared-fence-sync-fd >* dawn-load-resolve-texture >* flexible-texture-views > >[Enabled Toggle Names] >---------------------- >* lazy_clear_resource_on_first_use: > (https://crbug.com/dawn/145): > Clears resource to zero on first usage. This initializes the resource so > that no dirty bits from recycled memory is present in the new resource. > >* use_temporary_buffer_in_texture_to_texture_copy: > (https://crbug.com/dawn/42): > Split texture-to-texture copy into two copies: copy from source texture > into a temporary buffer, and copy from the temporary buffer into the > destination texture when copying between compressed textures that don't > have block-aligned sizes. This workaround is enabled by default on all > Vulkan drivers to solve an issue in the Vulkan SPEC about the > texture-to-texture copies with compressed formats. See #1005 > (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more > details. > >* vulkan_use_d32s8: > (https://crbug.com/dawn/286): > Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When > available the backend will use D32S8 (toggle to on) but setting the toggle > to off will make it use the D24S8 format when possible. > >* vulkan_use_s8: > (https://crbug.com/dawn/666): > Vulkan has a pure stencil8 format but it is not universally available. > When this toggle is on, the backend will use S8 for the stencil8 format, > otherwise it will fallback to D32S8 or D24S8. > >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* vulkan_use_demote_to_helper_invocation_extension: > (https://crbug.com/42250787): > Sets the use of the vulkan demote to helper extension > >* use_placeholder_fragment_in_vertex_only_pipeline: > (https://crbug.com/dawn/136): > Use a placeholder empty fragment shader in vertex only render pipeline. > This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and > serves as a workaround by default enabled on some Metal devices with Intel > GPU to ensure the depth result is correct. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > >* use_vulkan_zero_initialize_workgroup_memory_extension: > (https://crbug.com/dawn/1302): > Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan > extension VK_KHR_zero_initialize_workgroup_memory is supported. > >* vulkan_use_image_robust_access_2: > (https://crbug.com/tint/1890): > Disable Tint robustness transform on textures when VK_EXT_robustness2 is > supported and robustImageAccess2 == VK_TRUE. > >* vulkan_use_buffer_robust_access_2: > (https://crbug.com/tint/1890): > Disable index clamping on the runtime-sized arrays on buffers in Tint > robustness transform when VK_EXT_robustness2 is supported and > robustBufferAccess2 == VK_TRUE. > >[WebGPU Required Toggles - enabled] >----------------------------------- >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > ><CPU> Vulkan backend - SwiftShader Device (Subzero) >---------------------------------------------------- > >[WebGPU Status] >--------------- >* Blocklisted - crbug.com/40057808: CPU adapters not fully tested or conformant. > >[Adapter Supported Features] >---------------------------- >* depth-clip-control >* depth32float-stencil8 >* timestamp-query >* texture-compression-bc >* texture-compression-etc2 >* texture-compression-astc >* indirect-first-instance >* rg11b10ufloat-renderable >* bgra8unorm-storage >* float32filterable >* float32blendable >* clip-distances >* subgroups >* core-features-and-limits >* dawn-internal-usages >* dawn-multi-planar-formats >* dawn-native >* implicit-device-synchronization >* transient-attachments >* unorm16texture-formats >* adapter-properties-memory-heaps >* adapter-properties-vk >* dawn-format-capabilities >* shared-texture-memory-opaque-fd >* shared-fence-vk-semaphore-opaque-fd >* dawn-load-resolve-texture >* flexible-texture-views > >[Enabled Toggle Names] >---------------------- >* lazy_clear_resource_on_first_use: > (https://crbug.com/dawn/145): > Clears resource to zero on first usage. This initializes the resource so > that no dirty bits from recycled memory is present in the new resource. > >* use_temporary_buffer_in_texture_to_texture_copy: > (https://crbug.com/dawn/42): > Split texture-to-texture copy into two copies: copy from source texture > into a temporary buffer, and copy from the temporary buffer into the > destination texture when copying between compressed textures that don't > have block-aligned sizes. This workaround is enabled by default on all > Vulkan drivers to solve an issue in the Vulkan SPEC about the > texture-to-texture copies with compressed formats. See #1005 > (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more > details. > >* vulkan_use_d32s8: > (https://crbug.com/dawn/286): > Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When > available the backend will use D32S8 (toggle to on) but setting the toggle > to off will make it use the D24S8 format when possible. > >* vulkan_use_s8: > (https://crbug.com/dawn/666): > Vulkan has a pure stencil8 format but it is not universally available. > When this toggle is on, the backend will use S8 for the stencil8 format, > otherwise it will fallback to D32S8 or D24S8. > >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* vulkan_use_demote_to_helper_invocation_extension: > (https://crbug.com/42250787): > Sets the use of the vulkan demote to helper extension > >* use_placeholder_fragment_in_vertex_only_pipeline: > (https://crbug.com/dawn/136): > Use a placeholder empty fragment shader in vertex only render pipeline. > This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and > serves as a workaround by default enabled on some Metal devices with Intel > GPU to ensure the depth result is correct. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > >* use_vulkan_zero_initialize_workgroup_memory_extension: > (https://crbug.com/dawn/1302): > Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan > extension VK_KHR_zero_initialize_workgroup_memory is supported. > >[WebGPU Required Toggles - enabled] >----------------------------------- >* disallow_spirv: > (https://crbug.com/1214923): > Disallow usage of SPIR-V completely so that only WGSL is used for shader > modules. This is useful to prevent a Chromium renderer process from > successfully sending SPIR-V code to be compiled in the GPU process. > >* timestamp_quantization: > (https://crbug.com/dawn/1800): > Enable timestamp queries quantization to reduce the precision of timers > that can be created with timestamp queries. > >Compositor Information >====================== >Tile Update Mode: One-copy >Partial Raster : Enabled > >GpuMemoryBuffers Status >======================= >R_8 : CAMERA_AND_CPU_READ_WRITE, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >R_16 : Software only >RG_88 : Software only >RG_1616 : Software only >BGR_565 : GPU_READ >RGBA_4444 : Software only >RGBX_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >RGBA_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >BGRX_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >BGRA_1010102 : SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >RGBA_1010102 : SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >BGRA_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING >RGBA_F16 : Software only >YVU_420 : GPU_READ, SCANOUT_VEA_CPU_READ, VEA_READ_CAMERA_AND_CPU_READ_WRITE >YUV_420_BIPLANAR : SCANOUT_CAMERA_READ_WRITE, SCANOUT_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING, VEA_READ_CAMERA_AND_CPU_READ_WRITE >YUVA_420_TRIPLANAR: Software only >P010 : Software only > >Display(s) Information >====================== >Info : Display[60] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external detected >Color space (all) : {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} >Buffer format (all) : RGBA_8888 >Color volume : {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.0600], w:[0.3127, 0.3290]} >SDR white level in nits : 203 >HDR relative maximum luminance: 1 >Bits per color component : 8 >Bits per pixel : 24 > >Video Acceleration Information >============================== >Decoding : >Decode h264 baseline : 64x64 to 4096x4096 pixels >Decode h264 main : 64x64 to 4096x4096 pixels >Decode h264 high : 64x64 to 4096x4096 pixels >Decode hevc main : 64x64 to 4096x4096 pixels >Decode hevc main 10 : 64x64 to 4096x4096 pixels >Decode hevc main still-picture: 64x64 to 4096x4096 pixels >Encoding : >Encode h264 baseline : 321x241 to 4096x4096 pixels, and/or 30.000 fps. >Encode h264 main : 321x241 to 4096x4096 pixels, and/or 30.000 fps. >Encode h264 high : 321x241 to 4096x4096 pixels, and/or 30.000 fps. > >Vulkan Information >================== >info: { > "apiVersion": "1.4.313", > "usedApiVersion": "1.1.0", > "instanceExtensions": { > "VK_KHR_device_group_creation": 1, > "VK_KHR_external_fence_capabilities": 1, > "VK_KHR_external_memory_capabilities": 1, > "VK_KHR_external_semaphore_capabilities": 1, > "VK_KHR_get_physical_device_properties2": 2, > "VK_KHR_get_surface_capabilities2": 1, > "VK_KHR_surface": 25, > "VK_KHR_surface_protected_capabilities": 1, > "VK_KHR_wayland_surface": 6, > "VK_KHR_xcb_surface": 6, > "VK_KHR_xlib_surface": 6, > "VK_EXT_debug_report": 10, > "VK_EXT_debug_utils": 2, > "VK_EXT_headless_surface": 1, > "VK_EXT_surface_maintenance1": 1, > "VK_EXT_swapchain_colorspace": 5, > "VK_KHR_display": 23, > "VK_KHR_get_display_properties2": 1, > "VK_EXT_acquire_drm_display": 1, > "VK_EXT_direct_mode_display": 1, > "VK_EXT_display_surface_counter": 1, > "VK_KHR_portability_enumeration": 1, > "VK_LUNARG_direct_driver_loading": 1 > }, > "enabledInstanceExtensions": [ > "VK_EXT_debug_report", > "VK_EXT_surface_maintenance1", > "VK_EXT_swapchain_colorspace", > "VK_KHR_get_surface_capabilities2", > "VK_KHR_surface", > "VK_KHR_surface_protected_capabilities", > "VK_KHR_xcb_surface" > ], > "instanceLayers": [ > { > "layerName": "VK_LAYER_MESA_device_select", > "specVersion": 4210991, > "implementationVersion": "0.0.1", > "description": "Linux device selection layer" > }, > { > "layerName": "VK_LAYER_AMD_switchable_graphics", > "specVersion": 4210992, > "implementationVersion": "0.0.1", > "description": "AMD switchable graphics layer" > }, > { > "layerName": "VK_LAYER_MESA_overlay", > "specVersion": 4210991, > "implementationVersion": "0.0.1", > "description": "Mesa Overlay layer" > }, > { > "layerName": "VK_LAYER_KHRONOS_validation", > "specVersion": 4211001, > "implementationVersion": "0.0.1", > "description": "Khronos Validation Layer" > } > ], > "physicalDevices": [ > { > "properties": { > "apiVersion": "1.4.305", > "driverVersion": "25.0.6", > "vendorID": 4098, > "deviceID": 26591, > "deviceType": 2, > "deviceName": "AMD Radeon RX 580 Series (RADV POLARIS10)", > "pipelineCacheUUID": "18887e8d-b07b-4807-36c7-067d437e086c", > "limits": { > "maxImageDimension1D": 16384, > "maxImageDimension2D": 16384, > "maxImageDimension3D": 2048, > "maxImageDimensionCube": 16384, > "maxImageArrayLayers": 2048, > "maxTexelBufferElements": 4294967295, > "maxUniformBufferRange": 4294967295, > "maxStorageBufferRange": 4294967295, > "maxPushConstantsSize": 256, > "maxMemoryAllocationCount": 4294967295, > "maxSamplerAllocationCount": 65536, > "bufferImageGranularity": 1, > "sparseAddressSpaceSize": 1, > "maxBoundDescriptorSets": 32, > "maxPerStageDescriptorSamplers": 8388606, > "maxPerStageDescriptorUniformBuffers": 8388606, > "maxPerStageDescriptorStorageBuffers": 8388606, > "maxPerStageDescriptorSampledImages": 8388606, > "maxPerStageDescriptorStorageImages": 8388606, > "maxPerStageDescriptorInputAttachments": 8388606, > "maxPerStageResources": 8388606, > "maxDescriptorSetSamplers": 8388606, > "maxDescriptorSetUniformBuffers": 8388606, > "maxDescriptorSetUniformBuffersDynamic": 16, > "maxDescriptorSetStorageBuffers": 8388606, > "maxDescriptorSetStorageBuffersDynamic": 8, > "maxDescriptorSetSampledImages": 8388606, > "maxDescriptorSetStorageImages": 8388606, > "maxDescriptorSetInputAttachments": 8388606, > "maxVertexInputAttributes": 32, > "maxVertexInputBindings": 32, > "maxVertexInputAttributeOffset": 4294967295, > "maxVertexInputBindingStride": 2048, > "maxVertexOutputComponents": 128, > "maxTessellationGenerationLevel": 64, > "maxTessellationPatchSize": 32, > "maxTessellationControlPerVertexInputComponents": 128, > "maxTessellationControlPerVertexOutputComponents": 128, > "maxTessellationControlPerPatchOutputComponents": 120, > "maxTessellationControlTotalOutputComponents": 4096, > "maxTessellationEvaluationInputComponents": 128, > "maxTessellationEvaluationOutputComponents": 128, > "maxGeometryShaderInvocations": 32, > "maxGeometryInputComponents": 64, > "maxGeometryOutputComponents": 128, > "maxGeometryOutputVertices": 256, > "maxGeometryTotalOutputComponents": 1024, > "maxFragmentInputComponents": 128, > "maxFragmentOutputAttachments": 8, > "maxFragmentDualSrcAttachments": 1, > "maxFragmentCombinedOutputResources": 8388606, > "maxComputeSharedMemorySize": 65536, > "maxComputeWorkGroupCount": [ > 4294967295, > 65535, > 65535 > ], > "maxComputeWorkGroupInvocations": 1024, > "maxComputeWorkGroupSize": [ > 1024, > 1024, > 1024 > ], > "subPixelPrecisionBits": 8, > "subTexelPrecisionBits": 8, > "mipmapPrecisionBits": 8, > "maxDrawIndexedIndexValue": 4294967295, > "maxDrawIndirectCount": 4294967295, > "maxSamplerLodBias": 16, > "maxSamplerAnisotropy": 16, > "maxViewports": 16, > "maxViewportDimensions": [ > 16384, > 16384 > ], > "viewportBoundsRange": [ > -32768, > 32767 > ], > "viewportSubPixelBits": 8, > "minMemoryMapAlignment": 4096, > "minTexelBufferOffsetAlignment": 1, > "minUniformBufferOffsetAlignment": 1, > "minStorageBufferOffsetAlignment": 1, > "minTexelOffset": -32, > "maxTexelOffset": 31, > "minTexelGatherOffset": -32, > "maxTexelGatherOffset": 31, > "minInterpolationOffset": -2, > "maxInterpolationOffset": 2, > "subPixelInterpolationOffsetBits": 8, > "maxFramebufferWidth": 16384, > "maxFramebufferHeight": 16384, > "maxFramebufferLayers": 1024, > "framebufferColorSampleCounts": 15, > "framebufferDepthSampleCounts": 15, > "framebufferStencilSampleCounts": 15, > "framebufferNoAttachmentsSampleCounts": 15, > "maxColorAttachments": 8, > "sampledImageColorSampleCounts": 15, > "sampledImageIntegerSampleCounts": 15, > "sampledImageDepthSampleCounts": 15, > "sampledImageStencilSampleCounts": 15, > "storageImageSampleCounts": 15, > "maxSampleMaskWords": 1, > "timestampComputeAndGraphics": true, > "timestampPeriod": 40, > "maxClipDistances": 8, > "maxCullDistances": 8, > "maxCombinedClipAndCullDistances": 8, > "discreteQueuePriorities": 2, > "pointSizeRange": [ > 0, > 8191.875 > ], > "lineWidthRange": [ > 0, > 8 > ], > "pointSizeGranularity": 0.125, > "lineWidthGranularity": 0.125, > "strictLines": false, > "standardSampleLocations": true, > "optimalBufferCopyOffsetAlignment": 1, > "optimalBufferCopyRowPitchAlignment": 1, > "nonCoherentAtomSize": 1 > }, > "sparseProperties": { > "residencyStandard2DBlockShape": true, > "residencyStandard2DMultisampleBlockShape": false, > "residencyStandard3DBlockShape": false, > "residencyAlignedMipSize": false, > "residencyNonResidentStrict": true > } > }, > "extensions": { > "VK_KHR_8bit_storage": 1, > "VK_KHR_16bit_storage": 1, > "VK_KHR_bind_memory2": 1, > "VK_KHR_buffer_device_address": 1, > "VK_KHR_calibrated_timestamps": 1, > "VK_KHR_compute_shader_derivatives": 1, > "VK_KHR_copy_commands2": 1, > "VK_KHR_create_renderpass2": 1, > "VK_KHR_dedicated_allocation": 3, > "VK_KHR_deferred_host_operations": 4, > "VK_KHR_depth_clamp_zero_one": 1, > "VK_KHR_depth_stencil_resolve": 1, > "VK_KHR_descriptor_update_template": 1, > "VK_KHR_device_group": 4, > "VK_KHR_draw_indirect_count": 1, > "VK_KHR_driver_properties": 1, > "VK_KHR_dynamic_rendering": 1, > "VK_KHR_dynamic_rendering_local_read": 1, > "VK_KHR_external_fence": 1, > "VK_KHR_external_fence_fd": 1, > "VK_KHR_external_memory": 1, > "VK_KHR_external_memory_fd": 1, > "VK_KHR_external_semaphore": 1, > "VK_KHR_external_semaphore_fd": 1, > "VK_KHR_format_feature_flags2": 2, > "VK_KHR_get_memory_requirements2": 1, > "VK_KHR_global_priority": 1, > "VK_KHR_image_format_list": 1, > "VK_KHR_imageless_framebuffer": 1, > "VK_KHR_incremental_present": 2, > "VK_KHR_index_type_uint8": 1, > "VK_KHR_line_rasterization": 1, > "VK_KHR_load_store_op_none": 1, > "VK_KHR_maintenance1": 2, > "VK_KHR_maintenance2": 1, > "VK_KHR_maintenance3": 1, > "VK_KHR_maintenance4": 2, > "VK_KHR_maintenance5": 1, > "VK_KHR_maintenance6": 1, > "VK_KHR_maintenance7": 1, > "VK_KHR_maintenance8": 1, > "VK_KHR_map_memory2": 1, > "VK_KHR_multiview": 1, > "VK_KHR_pipeline_binary": 1, > "VK_KHR_pipeline_executable_properties": 1, > "VK_KHR_pipeline_library": 1, > "VK_KHR_present_id": 1, > "VK_KHR_present_wait": 1, > "VK_KHR_push_descriptor": 2, > "VK_KHR_relaxed_block_layout": 1, > "VK_KHR_sampler_mirror_clamp_to_edge": 3, > "VK_KHR_sampler_ycbcr_conversion": 14, > "VK_KHR_separate_depth_stencil_layouts": 1, > "VK_KHR_shader_atomic_int64": 1, > "VK_KHR_shader_clock": 1, > "VK_KHR_shader_draw_parameters": 1, > "VK_KHR_shader_expect_assume": 1, > "VK_KHR_shader_float16_int8": 1, > "VK_KHR_shader_float_controls": 4, > "VK_KHR_shader_float_controls2": 1, > "VK_KHR_shader_integer_dot_product": 1, > "VK_KHR_shader_maximal_reconvergence": 1, > "VK_KHR_shader_non_semantic_info": 1, > "VK_KHR_shader_quad_control": 1, > "VK_KHR_shader_relaxed_extended_instruction": 1, > "VK_KHR_shader_subgroup_extended_types": 1, > "VK_KHR_shader_subgroup_rotate": 2, > "VK_KHR_shader_subgroup_uniform_control_flow": 1, > "VK_KHR_shader_terminate_invocation": 1, > "VK_KHR_spirv_1_4": 1, > "VK_KHR_storage_buffer_storage_class": 1, > "VK_KHR_swapchain": 70, > "VK_KHR_swapchain_mutable_format": 1, > "VK_KHR_synchronization2": 1, > "VK_KHR_timeline_semaphore": 2, > "VK_KHR_uniform_buffer_standard_layout": 1, > "VK_KHR_variable_pointers": 1, > "VK_KHR_vertex_attribute_divisor": 1, > "VK_KHR_vulkan_memory_model": 3, > "VK_KHR_workgroup_memory_explicit_layout": 1, > "VK_KHR_zero_initialize_workgroup_memory": 1, > "VK_EXT_4444_formats": 1, > "VK_EXT_attachment_feedback_loop_dynamic_state": 1, > "VK_EXT_attachment_feedback_loop_layout": 2, > "VK_EXT_buffer_device_address": 2, > "VK_EXT_calibrated_timestamps": 2, > "VK_EXT_color_write_enable": 1, > "VK_EXT_conditional_rendering": 2, > "VK_EXT_custom_border_color": 12, > "VK_EXT_depth_bias_control": 1, > "VK_EXT_depth_clamp_control": 1, > "VK_EXT_depth_clamp_zero_one": 1, > "VK_EXT_depth_clip_control": 1, > "VK_EXT_depth_clip_enable": 1, > "VK_EXT_depth_range_unrestricted": 1, > "VK_EXT_descriptor_buffer": 1, > "VK_EXT_descriptor_indexing": 2, > "VK_EXT_device_address_binding_report": 1, > "VK_EXT_device_fault": 2, > "VK_EXT_device_generated_commands": 1, > "VK_EXT_discard_rectangles": 2, > "VK_EXT_display_control": 1, > "VK_EXT_dynamic_rendering_unused_attachments": 1, > "VK_EXT_extended_dynamic_state": 1, > "VK_EXT_extended_dynamic_state2": 1, > "VK_EXT_extended_dynamic_state3": 2, > "VK_EXT_external_memory_acquire_unmodified": 1, > "VK_EXT_external_memory_dma_buf": 1, > "VK_EXT_external_memory_host": 1, > "VK_EXT_global_priority": 2, > "VK_EXT_global_priority_query": 1, > "VK_EXT_graphics_pipeline_library": 1, > "VK_EXT_host_query_reset": 1, > "VK_EXT_image_2d_view_of_3d": 1, > "VK_EXT_image_compression_control": 1, > "VK_EXT_image_robustness": 1, > "VK_EXT_image_view_min_lod": 1, > "VK_EXT_index_type_uint8": 1, > "VK_EXT_inline_uniform_block": 1, > "VK_EXT_legacy_vertex_attributes": 1, > "VK_EXT_line_rasterization": 1, > "VK_EXT_load_store_op_none": 1, > "VK_EXT_map_memory_placed": 1, > "VK_EXT_memory_budget": 1, > "VK_EXT_memory_priority": 1, > "VK_EXT_multi_draw": 1, > "VK_EXT_mutable_descriptor_type": 1, > "VK_EXT_nested_command_buffer": 1, > "VK_EXT_non_seamless_cube_map": 1, > "VK_EXT_pci_bus_info": 2, > "VK_EXT_physical_device_drm": 1, > "VK_EXT_pipeline_creation_cache_control": 3, > "VK_EXT_pipeline_creation_feedback": 1, > "VK_EXT_pipeline_robustness": 1, > "VK_EXT_primitive_topology_list_restart": 1, > "VK_EXT_primitives_generated_query": 1, > "VK_EXT_private_data": 1, > "VK_EXT_provoking_vertex": 1, > "VK_EXT_queue_family_foreign": 1, > "VK_EXT_robustness2": 1, > "VK_EXT_sample_locations": 1, > "VK_EXT_sampler_filter_minmax": 2, > "VK_EXT_scalar_block_layout": 1, > "VK_EXT_separate_stencil_usage": 1, > "VK_EXT_shader_atomic_float": 1, > "VK_EXT_shader_atomic_float2": 1, > "VK_EXT_shader_demote_to_helper_invocation": 1, > "VK_EXT_shader_image_atomic_int64": 1, > "VK_EXT_shader_module_identifier": 1, > "VK_EXT_shader_object": 1, > "VK_EXT_shader_replicated_composites": 1, > "VK_EXT_shader_stencil_export": 1, > "VK_EXT_shader_subgroup_ballot": 1, > "VK_EXT_shader_subgroup_vote": 1, > "VK_EXT_shader_viewport_index_layer": 1, > "VK_EXT_subgroup_size_control": 2, > "VK_EXT_swapchain_maintenance1": 1, > "VK_EXT_texel_buffer_alignment": 1, > "VK_EXT_tooling_info": 1, > "VK_EXT_transform_feedback": 1, > "VK_EXT_vertex_attribute_divisor": 3, > "VK_EXT_vertex_input_dynamic_state": 2, > "VK_EXT_ycbcr_image_arrays": 1, > "VK_AMD_buffer_marker": 1, > "VK_AMD_device_coherent_memory": 1, > "VK_AMD_draw_indirect_count": 2, > "VK_AMD_gcn_shader": 1, > "VK_AMD_memory_overallocation_behavior": 1, > "VK_AMD_mixed_attachment_samples": 1, > "VK_AMD_rasterization_order": 1, > "VK_AMD_shader_ballot": 1, > "VK_AMD_shader_core_properties": 2, > "VK_AMD_shader_core_properties2": 1, > "VK_AMD_shader_early_and_late_fragment_tests": 1, > "VK_AMD_shader_explicit_vertex_parameter": 1, > "VK_AMD_shader_fragment_mask": 1, > "VK_AMD_shader_image_load_store_lod": 1, > "VK_AMD_shader_trinary_minmax": 1, > "VK_AMD_texture_gather_bias_lod": 1, > "VK_GOOGLE_decorate_string": 1, > "VK_GOOGLE_hlsl_functionality1": 1, > "VK_GOOGLE_user_type": 1, > "VK_INTEL_shader_integer_functions2": 1, > "VK_NV_compute_shader_derivatives": 1, > "VK_VALVE_mutable_descriptor_type": 1 > }, > "features": { > "robustBufferAccess": true, > "fullDrawIndexUint32": true, > "imageCubeArray": true, > "independentBlend": true, > "geometryShader": true, > "tessellationShader": true, > "sampleRateShading": true, > "dualSrcBlend": true, > "logicOp": true, > "multiDrawIndirect": true, > "drawIndirectFirstInstance": true, > "depthClamp": true, > "depthBiasClamp": true, > "fillModeNonSolid": true, > "depthBounds": true, > "wideLines": true, > "largePoints": true, > "alphaToOne": true, > "multiViewport": true, > "samplerAnisotropy": true, > "textureCompressionETC2": false, > "textureCompressionASTCLDR": false, > "textureCompressionBC": true, > "occlusionQueryPrecise": true, > "pipelineStatisticsQuery": true, > "vertexPipelineStoresAndAtomics": true, > "fragmentStoresAndAtomics": true, > "shaderTessellationAndGeometryPointSize": true, > "shaderImageGatherExtended": true, > "shaderStorageImageExtendedFormats": true, > "shaderStorageImageMultisample": true, > "shaderStorageImageReadWithoutFormat": true, > "shaderStorageImageWriteWithoutFormat": true, > "shaderUniformBufferArrayDynamicIndexing": true, > "shaderSampledImageArrayDynamicIndexing": true, > "shaderStorageBufferArrayDynamicIndexing": true, > "shaderStorageImageArrayDynamicIndexing": true, > "shaderClipDistance": true, > "shaderCullDistance": true, > "shaderFloat64": true, > "shaderInt64": true, > "shaderInt16": true, > "shaderResourceResidency": true, > "shaderResourceMinLod": true, > "sparseBinding": true, > "sparseResidencyBuffer": true, > "sparseResidencyImage2D": true, > "sparseResidencyImage3D": true, > "sparseResidency2Samples": false, > "sparseResidency4Samples": false, > "sparseResidency8Samples": false, > "sparseResidency16Samples": false, > "sparseResidencyAliased": true, > "variableMultisampleRate": true, > "inheritedQueries": true > }, > "featureSamplerYcbcrConversion": true, > "featureProtectedMemory": false, > "queueFamilies": [ > { > "queueFlags": 7, > "queueCount": 1, > "timestampValidBits": 64, > "minImageTransferGranularity": { > "width": 1, > "height": 1, > "depth": 1 > } > }, > { > "queueFlags": 6, > "queueCount": 4, > "timestampValidBits": 64, > "minImageTransferGranularity": { > "width": 1, > "height": 1, > "depth": 1 > } > }, > { > "queueFlags": 8, > "queueCount": 1, > "timestampValidBits": 64, > "minImageTransferGranularity": { > "width": 1, > "height": 1, > "depth": 1 > } > } > ] > } > ] >} > >Device Performance Information >============================== > >Log Messages >============ >[8129:8129:0708/162518.181871:ERROR:media/gpu/vaapi/vaapi_wrapper.cc:1268] : Empty codec maximum resolution >[8129:8129:0708/162518.182039:ERROR:media/gpu/vaapi/vaapi_wrapper.cc:1178] : FillProfileInfo_Locked failed for va_profile VAProfileJPEGBaseline and entrypoint VAEntrypointVLD >[8129:8129:0708/162518.184808:ERROR:ui/ozone/platform/wayland/gpu/wayland_surface_factory.cc:233] : '--ozone-platform=wayland' is not compatible with Vulkan. Consider switching to '--ozone-platform=x11' or disabling Vulkan >[8129:8129:0708/162518.194616:WARNING:sandbox/policy/linux/sandbox_linux.cc:415] : InitializeSandbox() called with multiple threads in process gpu-process. >[8129:8129:0708/162518.235206:ERROR:components/viz/service/display_embedder/skia_output_device_vulkan.cc:301] : Failed to create vulkan surface. >[8129:8129:0708/162604.546535:ERROR:ui/gl/gl_display.cc:508] : EGL Driver message (Error) eglCreateContext: Requested version is not supported
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