ALT Linux Bugzilla
– Attachment 9237 Details for
Bug 39780
черное окно вместо лаучера wargame
New bug
|
Search
|
[?]
|
Help
Register
|
Log In
[x]
|
Forgot Password
Login:
[x]
|
EN
|
RU
выхлоп лаунчера
wgc.txt (text/plain), 68.06 KB, created by
saber716rus
on 2021-03-10 14:21:47 MSK
(
hide
)
Description:
выхлоп лаунчера
Filename:
MIME Type:
Creator:
saber716rus
Created:
2021-03-10 14:21:47 MSK
Size:
68.06 KB
patch
obsolete
>00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087C1EC 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087C62C 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087C62C 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087C62C 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087C62C 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087C62C 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087CEAC 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087CEAC 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087CEAC 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087CEAC 1 C) semi-stub >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #9: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #12: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #18: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087C7FC 1 C) semi-stub >00fc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0087C84C 1 C) semi-stub >03bc:fixme:wbemprox:client_security_SetBlanket 799A4CA4, 00F7E028, 10, 0, (null), 3, 3, 00000000, 0x00000000 >03bc:fixme:wbemprox:client_security_Release 799A4CA4 >02d8:fixme:dwrite:dwritefontface5_HasVariations 0x536108: stub >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #21: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #27: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #33: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01b8:fixme:file:ReplaceFileW Ignoring flags 2 >01b8:fixme:file:NtLockFile I/O completion on lock not implemented yet >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >03bc:err:system:EnumDisplaySettingsExW Invalid device name L"". >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #36: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >0228:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #39: >0228:fixme:d3d_shader:print_glsl_info_log Vertex info >0228:fixme:d3d_shader:print_glsl_info_log ----------- >0228:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].zw" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0228:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >0184:fixme:system:GetDisplayConfigBufferSizes (0x2 0B0CF2A4 0B0CF2A0): semi-stub >0184:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >0184:fixme:system:GetDisplayConfigBufferSizes (0x2 0B0CF094 0B0CF090): semi-stub >0184:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >01d0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef148. >00fc:fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub. >0184:fixme:system:GetDisplayConfigBufferSizes (0x2 0B0CF174 0B0CF170): semi-stub >0184:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 >01bc:fixme:file:ReplaceFileW Ignoring flags 2 >010c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 008AFEBC > >[nikolanp@comp-fx-6300-six-core-142a53 ~]$
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Raw
Actions:
View
Attachments on
bug 39780
:
9235
| 9237 |
9238
|
9242