ALT Linux Bugzilla
– Attachment 9242 Details for
Bug 39780
черное окно вместо лаучера wargame
New bug
|
Search
|
[?]
|
Help
Register
|
Log In
[x]
|
Forgot Password
Login:
[x]
|
EN
|
RU
выхлоп
file_39780.txt (text/plain), 64.78 KB, created by
saber716rus
on 2021-03-18 12:25:12 MSK
(
hide
)
Description:
выхлоп
Filename:
MIME Type:
Creator:
saber716rus
Created:
2021-03-18 12:25:12 MSK
Size:
64.78 KB
patch
obsolete
>02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE83C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE86C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE84C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE84C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE82C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE82C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE8AC 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE8AC 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE86C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE88C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE86C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE86C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE84C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE84C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE8EC 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE86C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE84C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE84C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE82C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE82C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE8CC 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE8BC 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE89C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE8BC 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE89C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE88C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE88C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE86C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE86C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE8BC 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE95C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE95C 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE9CC 1 C) semi-stub >02dc:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (006EE9CC 1 C) semi-stub >0300:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0728FF08 >0300:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm >0300:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm >0300:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm >0300:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm >0300:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm >02dc:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub >02dc:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 02718D70, 066090A8, 06666D08) stub. >02dc:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation, ...) semi-stub >02dc:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION >02dc:fixme:thread:QueryThreadCycleTime (FFFFFFFE,006EF5B0): stub! >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C1DC 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C1DC 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C1DC 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C1DC 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C1DC 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C1DC 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C1DC 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C1DC 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C61C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081CE9C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081CE9C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081CE9C 1 C) semi-stub >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081CE9C 1 C) semi-stub >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #9: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #12: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #18: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C7DC 1 C) semi-stub >03c8:fixme:wbemprox:client_security_SetBlanket 697E4CA4, 0CA51BC8, 10, 0, (null), 3, 3, 00000000, 0x00000000 >03c8:fixme:wbemprox:client_security_Release 697E4CA4 >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C81C 1 C) semi-stub >02dc:fixme:dwrite:dwritefontface5_HasVariations 0x55c950: stub >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #21: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #27: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #33: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >03c8:err:system:EnumDisplaySettingsExW Invalid device name L"". >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01c4:fixme:file:NtLockFile I/O completion on lock not implemented yet >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #36: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >018c:fixme:system:GetDisplayConfigBufferSizes (0x2 0BA1F094 0BA1F090): semi-stub >018c:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >0234:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #39: >0234:fixme:d3d_shader:print_glsl_info_log Vertex info >0234:fixme:d3d_shader:print_glsl_info_log ----------- >0234:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].zw" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized >0234:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >018c:fixme:system:GetDisplayConfigBufferSizes (0x2 0BA1F094 0BA1F090): semi-stub >018c:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >018c:fixme:system:GetDisplayConfigBufferSizes (0x2 0BA1F094 0BA1F090): semi-stub >018c:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >01d8:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x6ef128. >[nikolanp@comp-fx-6300-six-core-142a53 ~]$ >[nikolanp@comp-fx-6300-six-core-142a53 ~]$ 00d4:fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub. >018c:fixme:system:GetDisplayConfigBufferSizes (0x2 0BA1F174 0BA1F170): semi-stub >018c:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 >00d4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0081C9CC 1 C) semi-stub >0144:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0089FEBC > >[nikolanp@comp-fx-6300-six-core-142a53 ~]$
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Raw
Actions:
View
Attachments on
bug 39780
:
9235
|
9237
|
9238
| 9242