class TankFire : public Sprite {
public:
TankFire::TankFire(List *list, Tank *tank, float x, float y, float z,float dx, float dz,float rotated);
TankFire(List *list, Tank *tank, float x, float y, float z,float dx, float dz,float rotated);
void draw();
void drawShadowable();
void move();
UNDEF
} ;
Scratcher:: Scratcher(List *list, float x, float z, int bench=0);
Scratcher(List *list, float x, float z, int bench=0);