/usr/games/spring Using configuration source: "/home/ashen/.springrc" [CMyMath::Init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Linux 3.14.44-std-def-alt1 #1 SMP Tue Jun 9 12:55:22 UTC 2015 x86_64 OS: 64bit native mode [Watchdog] Installed (HangTimeout: 10sec) Available log sections: Font, VFS, KeyBindings, Piece, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, LuaSocket, Path, Model Enabled log sections: Sound(LOG_LEVEL_INFO) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. Spring Build date/time: Jan 14 2015 15:56:20 Build environment: boost-105700, GNU libstdc++ version 20141101 Compiler: gcc-4.9.2 20141101 (ALT Linux 4.9.2-alt1) Using read-write data directory: /home/ashen/.spring/ Using read-only data directory: /usr/share/games/spring/ Archive cache doesn't exist: /home/ashen/.spring/cache/ArchiveCache.lua Scanning: /usr/share/games/spring/maps Scanning: /usr/share/games/spring/base Scanning: /usr/share/games/spring/mods Supported Video modes: 1280x1024, 1152x864, 1024x768, 832x624, 800x600, 720x400, 640x480 Video mode set to 1280x1024/32bit [f=0000000] SDL version: 1.2.14 [f=0000000] GL version: 3.0 Mesa 10.5.5 [f=0000000] GL vendor: VMware, Inc. [f=0000000] GL renderer: Gallium 0.4 on llvmpipe (LLVM 3.5, 256 bits) [f=0000000] GLSL version: 1.30 [f=0000000] GLEW version: 1.7.0 [f=0000000] Video RAM: unknown [f=0000000] Installing OpenGL-DebugMessageHandler [f=0000000] GL info: haveARB: 1, haveGLSL: 0, ATI hacks: 0 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1 maximum texture size: 8192, compress MIP-map textures: 0 maximum SmoothPointSize: 255, maximum vec4 varying/attributes: 32/16 maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000 number of UniformBufferBindings: 45 (64kB) [f=0000000] VSync disabled [f=0000000] Joysticks found: 0 [f=0000000] Warning: Joystick 0 not found [f=0000000] CPU Cores: 4 [f=0000000] CPU affinity not set [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Available Devices: AL lib: pulseaudio.c:612: Context did not connect: Access denied [f=0000000] [Sound] ALSA Default [f=0000000] [Sound] No Output [f=0000000] [Sound] Device: ALSA Default [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.13 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context [f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0) [f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0) [f=0000000] Error: Segmentation fault (SIGSEGV) in spring [f=0000000] Error: Stacktrace: [f=0000000] Error: <0> /lib64/libpthread.so.0(+0xfa40) [0x7f04e812fa40] [f=0000000] Error: <1> ??:? [f=0000000] Error: <2> ??:? [f=0000000] Error: <3> ??:? [f=0000000] Error: <4> /lib64/libpthread.so.0(+0x7f9f) [0x7f04e8127f9f] [f=0000000] Error: <5> /lib64/libc.so.6(clone+0x6d) [0x7f04e4ce725d] terminate called after throwing an instance of 'boost::thread_interrupted' Аварийный останов (core dumped)
Считаю, что стоит обновить до версии 0.99, которая собирается на gcc5 и работает на x86_64. Для 0.99 повились дополнительные сборочные зависимости: gcc >= 5.0 libuwind-devel, docbook-style-xsl, boost-complete.
Проблема воспроизводится в версии 103?
(В ответ на комментарий №2) > Проблема воспроизводится в версии 103? Нет. Нормально запускается.
Ну вот у меня тоже. Бага больше не актуальна.