Bug 31096 - аварийное завершение на x86_64
Summary: аварийное завершение на x86_64
Alias: None
Product: Sisyphus
Classification: Development
Component: springrts (show other bugs)
Version: unstable
Hardware: all Linux
: P3 normal
Assignee: Nobody's working on this, feel free to take it
QA Contact: qa-sisyphus
Depends on:
Reported: 2015-06-23 14:45 MSK by ashen
Modified: 2018-01-27 17:12 MSK (History)
3 users (show)

See Also:


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Description ashen 2015-06-23 14:45:48 MSK
Using configuration source: "/home/ashen/.springrc"
[CMyMath::Init] CPU SSE mask: 127, flags:
        SSE 1.0:  1,  SSE 2.0:  1
        SSE 3.0:  1, SSSE 3.0:  1
        SSE 4.1:  1,  SSE 4.2:  1
        SSE 4.0A: 0,  SSE 5.0A: 0
        using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux 3.14.44-std-def-alt1 #1 SMP Tue Jun 9 12:55:22 UTC 2015 x86_64
OS: 64bit native mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: Font, VFS, KeyBindings, Piece, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, LuaSocket, Path, Model
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Build date/time: Jan 14 2015 15:56:20
Build environment: boost-105700, GNU libstdc++ version 20141101
Compiler: gcc-4.9.2 20141101 (ALT Linux 4.9.2-alt1)
Using read-write data directory: /home/ashen/.spring/
Using read-only data directory: /usr/share/games/spring/
Archive cache doesn't exist: /home/ashen/.spring/cache/ArchiveCache.lua
Scanning: /usr/share/games/spring/maps
Scanning: /usr/share/games/spring/base
Scanning: /usr/share/games/spring/mods
Supported Video modes: 1280x1024, 1152x864, 1024x768, 832x624, 800x600, 720x400, 640x480
Video mode set to 1280x1024/32bit                                                                                                                                                   
[f=0000000] SDL version:  1.2.14                                                                                                                                                    
[f=0000000] GL version:   3.0 Mesa 10.5.5                                                                                                                                           
[f=0000000] GL vendor:    VMware, Inc.                                                                                                                                              
[f=0000000] GL renderer:  Gallium 0.4 on llvmpipe (LLVM 3.5, 256 bits)                                                                                                              
[f=0000000] GLSL version: 1.30                                                                                                                                                      
[f=0000000] GLEW version: 1.7.0                                                                                                                                                     
[f=0000000] Video RAM:    unknown                                                                                                                                                   
[f=0000000] Installing OpenGL-DebugMessageHandler                                                                                                                                   
[f=0000000] GL info:                                                                                                                                                                
        haveARB: 1, haveGLSL: 0, ATI hacks: 0                                                                                                                                       
        FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1                                                                                                          
        maximum texture size: 8192, compress MIP-map textures: 0                                                                                                                    
        maximum SmoothPointSize: 255, maximum vec4 varying/attributes: 32/16                                                                                                        
        maximum drawbuffers: 8, maximum recommended indices/vertices: 3000/3000                                                                                                     
        number of UniformBufferBindings: 45 (64kB)                                                                                                                                  
[f=0000000] VSync disabled                                                                                                                                                          
[f=0000000] Joysticks found: 0                                                                                                                                                      
[f=0000000] Warning: Joystick 0 not found                                                                                                                                           
[f=0000000] CPU Cores: 4                                                                                                                                                            
[f=0000000] CPU affinity not set                                                                                                                                                    
[f=0000000] [Sound] OpenAL info:                                                                                                                                                    
[f=0000000] [Sound]   Available Devices:                                                                                                                                            
AL lib: pulseaudio.c:612: Context did not connect: Access denied                                                                                                                    
[f=0000000] [Sound]               ALSA Default
[f=0000000] [Sound]               No Output
[f=0000000] [Sound]   Device:     ALSA Default
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.13
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0)
[f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0)
[f=0000000] Error: Segmentation fault (SIGSEGV) in spring 
[f=0000000] Error: Stacktrace:
[f=0000000] Error:   <0> /lib64/libpthread.so.0(+0xfa40) [0x7f04e812fa40]
[f=0000000] Error:   <1> ??:?
[f=0000000] Error:   <2> ??:?
[f=0000000] Error:   <3> ??:?
[f=0000000] Error:   <4> /lib64/libpthread.so.0(+0x7f9f) [0x7f04e8127f9f]
[f=0000000] Error:   <5> /lib64/libc.so.6(clone+0x6d) [0x7f04e4ce725d]
terminate called after throwing an instance of 'boost::thread_interrupted'
Аварийный останов (core dumped)
Comment 1 ashen 2015-06-30 22:52:40 MSK
Считаю, что стоит обновить до версии 0.99, которая собирается на gcc5 и работает на x86_64.
Для 0.99 повились дополнительные сборочные зависимости:
gcc >= 5.0
libuwind-devel, docbook-style-xsl, boost-complete.
Comment 2 Grigory Ustinov 2018-01-25 19:08:10 MSK
Проблема воспроизводится в версии 103?
Comment 3 ashen 2018-01-27 17:01:48 MSK
(В ответ на комментарий №2)
> Проблема воспроизводится в версии 103?

Нормально запускается.
Comment 4 Grigory Ustinov 2018-01-27 17:12:59 MSK
Ну вот у меня тоже. Бага больше не актуальна.